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Моды/Armour Trim Abilities
Armour Trim Abilities

Armour Trim Abilities

Adds armour trim abilites for almost all the trims.

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Tubm's Armour Trim Abilities

Overview

This Minecraft datapack enhances all armor trims with unique passive and active abilities. The abilities scale based on how many pieces of armor have the trim (1-3 pieces for basic effects, 4 pieces for full set bonuses). Mixing sets also work but do not give full set abilities.

A Follow ❤️ will take me a long way!!

Core Mechanics

  • Partial Set (1-3 pieces): Provides basic passive effects
  • Full Set (4 pieces): Unlocks enhanced passive effects and special active abilities
  • Sneak Abilities: Many active abilities are activated by sneaking for a specific duration
  • Cooldown System: Active abilities have cooldowns to prevent spam
  • Hunger Cost: Active abilities consume hunger as a resource

Armor Trim Abilities Table

TrimPartial Set (1-3 pieces)Full Set Bonus (4 pieces)Additional AbilityCooldown
BoltSpeed ISpeed I + Electric particlesLightning Rod Beam: Right-click with lightning rod while having power → Shoots electric beam (6 damage, 30 block range). Uses Power system (max 100, regenerates from dealing/taking damage, 10 cost per shot)-
FlowNoneNoneFlow Trim Slots: Pressing Shift for 8 seconds activates the slots machine. Getting a failure(81% chance) gives you weakness and removes effects. Getting a Compensation(18% chance) gives level 3 effects while JACKPOT(1% Chance) gives level 5 effects. More information here15s if failure, 4 minutes 11 seconds if jackpot or compensation.
CoastDolphins Grace IIDolphins Grace II + Conduit Power IV. Strength 2 and Regneration when in rain or water. Weakness when on fire--
DuneSaturationSaturation II + Desert StrengthAllows you to survive any explosions-
Wayfinder--Pressing Shift for 30s Teleports you to position from where you placed your last bell, thus the bell acts as a waypoint. Dying or getting rid of all the trims will remove the waypoint.600s Cooldown
EyeNight Vision + clears Darkness/BlindnessSame as partialTeleport: Double-Shift, costs 6 hunger → Teleport 15 blocks forward + Speed V for 12s15s
RibFire ResistanceFire Resistance + Immunity to Wither/Poison + Soul flame particles + Wither II (15s) on melee hit + Strength 2 and Regeneration When on fire. +Weakness when in rain or water--
SentryResistance ISame + Friendly to hostile mobs (zombies, skeletons, spiders, creepers, pillagers)Raid Summon: Hold shift 30s (with loading bar), costs 3 hunger → Gain Bad Omen II (30s) + Raid horn sound5min
SilenceReveals invisible entities with Glowing (6 block radius) and Gives Regeneration 2Scales Strength I-V based on light level (lower light = higher strength) + Warden particles & heartbeat sound + If the player is able to accumulate 500 damage then they will be given a 60 percent chance to get a Strength 5 and Regeneration 2 buff. The score is invisible and be lost if all trims are taken off.--
SnoutPiglin neutralitySamePiglin Saviour: At ≤4 HP, hold shift 2s (with loading bar) → Summon 3 Piglin Brutes3min
SpireSlow Falling when falling >1.5 blocksSame + Disables enemy Eye trim abilities within 32 blocksElytra Launch: With elytra equipped, sneak 1s while airborne, costs 9 hunger → Breeze wind charge boost40s
TideWater Breathing + Slow Falling when falling >1.5 blocksSame + Auto-enchants trident with "Tidal Power" (2.3x spin attack, 3x return speed, 2x damage, explosion on block hit)Tidal Thunder: Hold shift 15s (with loading bar), costs 8 hunger → Summon 3 lightning bolts + Rain for 2.5min. When in rain or water, you will get Strength 3 and Regeneration. You will get Weakness when on fire5min
VexJump Boost II + Speed IJump Boost II+ Speed ITotem Preservation: 50% chance to preserve totem after use-
WardWarden neutrality + Immunity to Darkness+Regeneration 2Scales Health Attribute I-V + Strength I based on light level (lower light = higher Health Attribute)--
WildJump Boost IIJump Boost III + Speed II + Player scale 0.6xDash: Double-Shift, costs 3 hunger → Launch in look direction15s
ShaperJump Boost 3Block interaction range increased to 10 and Entity interaction range increased to 3--

Weakness Update details Here

Any Problems?

Contact dripxy_ on Discord

Datapack by Tubm

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:GPL-3.0-or-later
Опубликован:2 месяца назад
Обновлён:1 неделю назад
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