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Моды/Archipelago Mod
Archipelago Mod

Archipelago Mod

A Mod that allows Minecraft to work in Multi-Game Randomizers

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Archipelago Mod (1.0.7)

release10 апреля 2026 г.
  • Removed Unused “Speedrunner Mode” Setting (doesn't do anything, and was replaced by “ShouldHaveBeforeWitherOrDragon” Setting last version)
  • Smooth Red Sandstone Blocks are now under Exploration option
  • Modified Some of the default settings to prevent the Archipelago Options Creator from creating the incorrect data type
  • Dyed Items are now an option for "ExcludedFromItemsanity"
  • Updated Koala Lib Version (Fixed Crash with Siyntra Connector in Library, so mod can now run on Forge when using Siyntra Connector!)
  • The Mod Will now check the AP World Version when connecting and inform the player if there's a version mismatch and disconnect rather than crash
  • Fixed a Crash that could occur when resyncing advancements
  • Max Advancement Count set to Amount of Advancements in Archipelago Mod, will increase when modded advancements are properly added
  • Added new goal option for collecting unique items as a goal (It's recommended that the count is set to a high number when using this). This Option can be used on its own, or in addition to other Goals

Archipelago Mod (Alpha 1.0.6 HOTFIX)

alpha5 февраля 2026 г.
  • HOTFIX TO FIX MINIMUM ADVANCEMENTS BEING BROKEN IF YAML DEFINES MORE ADVANCEMENTS THAN POSSIBLE

Archipelago Mod (Alpha 1.0.6)

alpha5 февраля 2026 г.
  • Added Icons that show up on items that haven’t been collected if Itemsanity is enabled (+ Compat for Jade, JEI, & REI)
  • Items and Traps Received on a Multiplayer Server will now be given to all players, even if there’s no one in the server
  • Deathlinks will now send to other players on a Multiplayer Server if they come from a Player on the Server
  • Beehives that generate naturally will now be filled with honey
  • Added Option to increase the chance for Copper Blocks to enter their Pre-Oxidation State (an attempt to Oxidize before accounting for nearby Copper Blocks) from 5% to 55%
  • Wither Skeleton Skull Drop rates are now handled by a second loot table in order to prevent overriding of modded loot (This does mean there is an extremely rare chance for a Wither Skeleton to drop 2 skulls, but I don’t think that’s a huge issue)
  • Bumped Drop chance of Rabbits Foot drop chance from 10% to 50%
  • Higher Loot Drop Rates can now be toggled on/off via the YAML settings
  • Toggle Options for Jump, Sprint, Chests, and Swim merged into an OptionSet setting
  • Toggle Options for Excluding Hard, Exploration, and Unreasonable Locations merged into an OptionSet setting
  • Added More customizable Difficulty Settings
  • Added Chat Tip when the Game is Started to let player know about the existence of the in-game Tracker (can be disabled via configs)
  • Added a YAML option to replace a percentage of filler with items that do nothing (mainly to help prevent inventory clutter with Itemsanity)
  • Discs, Trims, Sherds, Heads, Extremely Rare Ores, and Netherite Gear now rely on an itemsanity exclusion setting rather than default exclusion settings
  • Fixed Logic Errors for Hanging Roots, Deepslate, Cracked Deepslate Bricks, and Cracked Deepslate Tiles
  • “Arbalistic” and “Two Birds One Arrow” now require enchanting to be in logic
  • “Arbalistic” is now considered a Hard Advancement
  • “Star Trader” now requires buckets to be considered in logic
  • “Hero of the Village”, “Postmortal”, and Totem of Undying now have difficulty settings that determine if raids are in logic
  • Mud Items now require Glass Bottles to be considered in logic
  • The Following Items are now blacklistable with the Exploration Items option:
    • Red Sand Items
    • Coral Items
    • Pink Petals
    • Blue Orchid
    • Cactus (+ Green Dye and things that require it)
    • Sunflowers
    • Lily Pads
    • Sweet Berries
    • Cocoa Beans (+ Brown Dye and things that require it)
    • Bamboo Items
    • Dark Oak Items
    • Mangrove Items
    • Cherry Items
    • Melons
    • Cobwebs
  • Tall Grass and Large Ferns are now Marked as Unreasonable Items
  • Fixed Enchanted Books given by the Randomizer being “Enchanted Books Enchanted with the Enchantment” rather than “Enchanted Books that contain the Enchantment”
  • Fixed a bug that would make it so Item Receive sounds didn't always play
  • Fixed Netherite Ingot Recipe being locked behind resource compacting when it shouldn’t have been
  • Re-Added Pink and Magenta Itemsanity checks that were accidentally removed previous version
  • Fixed Reverse Controls Traps not being received when using Traplink
  • Overkill no longer is triggered by Ghast Fireballs
  • On A Rail now no longer has a chance to trigger immediately upon entering a minecart
  • Added Custom Splash Texts and Literature Trap Texts suggested by users in google form

Archipelago Mod (Alpha 1.0.5)

alpha30 января 2026 г.
  • Added “Progressive Dye Recipes” and “Bundle Recipes” as Items
  • Added Prismarine Shards and Prismarine Crystals as Junk Items
  • Changed Advancement Location Exclusion Options so they now apply to all Location Types
  • All Items that were originally excluded (Except Potions and Enchanted Books) are now included in Itemsanity, but can be excluded based on Location Exclusion Options
  • Drowned will now always drop their hand stacks
  • “Is It a Bird” is now considered an Exploration Advancement
  • “Uneasy Alliance” is now a hard Advancement
  • “Smithing with Style” is now an Unreasonable Advancement
  • Fixed Trap Link sending Traps to yourself when a trap is received
  • Fixed Logic for Zombie Doctor
  • Cleaned Up AP World Code in Prep for Mod support (just getting ready, not adding mod support until issues with vanilla are gone)
  • Fixed Logic Errors for the Following Itemsanity Locations:
    • Lanterns
    • Chains
    • Hanging Signs
    • Podzol
    • Blast Furnace
    • Smoker
    • Iron Weapons
    • Golden Weapons
    • Stone Weapons
    • Diamond Weapons

Archipelago Mod (Alpha 1.0.4)

alpha26 января 2026 г.
  • Added an option for local fill for Itemsanity
  • Added Trap Link
  • Green Dyed Blocks and Green Dye now require smelting to be in logic (Itemsanity)
  • Nether Sprouts now require Shears to be in logic (Itemsanity)
  • Potions given to the player by the multiworld will no longer give bottles when drank
  • Literature Traps now actually function

Совместимость

Minecraft: Java Edition

1.20.x

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Лицензия:LicenseRef-Custom
Опубликован:2 месяца назад
Обновлён:5 дней назад
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