
Arcane Enchantments
Adds enchantments that are useful/make the game easier, and also provides integration with other mods.
70
3
Список изменений
Added
Enchantments
-
Soul Capture (I-X) - Swords only. Very rare, treasure only
- Chance to drop mob spawn egg on kill
- Formula:
(level / baseDivisor) * (minHP / max(mobMaxHP, minHP)) - Configurable: base divisor (1000), min HP for full chance (10), mob blacklist
- Found in: Ancient City, Bastion, Deeper Darker temples
-
Neptune's Favor (I-III) - Fishing rods only. Very rare, treasure enchantment
- Chance to replace catch with Aquaculture neptunium loot table
- Formula:
level * chancePerLevel(default 10% per level) - Bonus: Neptunium Fishing Rod + level 4+ = guaranteed Neptunium Nugget per catch
- Supports higher levels via Apotheosis/Quark
- Requires Aquaculture mod (conditionally registered)
-
Vampiric Touch (I-V) - Swords and axes. Rare
- Heals for a portion of damage dealt
- Formula:
min(damage * level * 0.02, 2.0)(2% per level, capped at 1 heart) - Does not work on undead mobs
- Level V bonus: 1% chance to drop Fiery Blood from burning Twilight Forest mobs
-
Twilight Harvest (I-V) - Iron axes and iron hoes only. Very rare, treasure only
- Chance to drop Steeleaf Ingot when breaking Twilight Forest leaves
- Formula:
level * chancePerLevel(default 2% per level) - Requires Twilight Forest mod (conditionally registered)
- Found in: TF Labyrinth, Dark Tower, Hollow Hill chests
-
Hungry Steel (I-V) - All damageable items. Rare
- Repairs durability by consuming food nutrition instead of restoring hunger
- Formula:
nutrition * level * baseRate(default 2.0 durability per nutrition per level) - Repair priority: main hand > off hand > armor (head to feet) > inventory
- Incompatible with Mending
-
Indestructibility (I) - All damageable items. Very rare, treasure only
- Item never loses durability (Mixin on
ItemStack.hurtAndBreak) - Cannot be obtained from enchanting table, villagers, or random loot
- Found in: End City treasure chests (2% chance)
- Item never loses durability (Mixin on
-
Executioner (I-IV) - Swords and axes. Uncommon
- Bonus damage to low-health mobs
- Formula:
damage * (1 + level * 0.05)when target HP < 20% max HP - Configurable: damage bonus per level, HP threshold
-
Vein Miner (I-III) - Pickaxes only. Very rare, treasure only
- Mines connected ore veins (#forge:ores tag)
- Formula:
baseBlocks * 2^(level-1)(I=8, II=16, III=32) - BFS search in 3x3x3 cube around each block
- Each mined block costs 1 durability
- Requires Shift by default (configurable)
- Supports higher levels via Apotheosis/Quark
- Found in: Abandoned Mineshaft chests (5%/2%/0.5% for levels I/II/III)
-
Ravenous Edge (I-V) - Swords and axes. Uncommon
- Bonus damage at the cost of hunger
- Damage:
+6% per level(Level V = +30%) - Exhaustion:
level * 0.5 per hit(Level V ~ 2 hits per hunger bar lost)
-
Feral Agility (I-V) - Boots only. Rare
- Movement speed bonus at the cost of hunger
- Speed:
+4% per level(Level V = +20%, comparable to Speed I potion) - Exhaustion per block traveled scales with level
- Uses AttributeModifier (MULTIPLY_TOTAL), properly cleaned up on removal
Configuration
- ForgeConfigSpec configuration system (
arcane_enchantments-common.toml) - Enable/disable toggle for each enchantment individually
- Configurable max level for each enchantment (1-255)
- All formula parameters are configurable (divisors, chances, multipliers, thresholds)
- Disabled enchantments: hidden from enchanting table, villager trades, loot, and effects suppressed
Mod Integrations
- Aquaculture - Neptune's Favor enchantment (conditional registration)
- Twilight Forest - Twilight Harvest enchantment + Fiery Blood drop from Vampiric Touch
- Deeper and Darker - Soul Capture books in Ancient Temple chests (3 locations)
- Apotheosis - Blocks Capturing enchantment from all sources (enchanting table, anvil, villager trades, loot). Configurable toggle
- Create Enchantment Industry - Cost multiplier for duplicating Arcane Enchantments books in Printing Press (default 10x). Conditional Mixin
- Enchantment Descriptions - Integration support
Loot Distribution (Global Loot Modifiers)
- Soul Capture: Ancient City (0.1%), Bastion (0.1%), Deeper Darker temples (0.3-1%)
- Vein Miner: Abandoned Mineshaft (0.5-5%)
- Twilight Harvest: TF Labyrinth, Dark Tower, Hollow Hill (10%)
- Indestructibility: End City treasure (2%)
- RemoveCapturing: Global modifier removing Apotheosis Capturing from all loot
Other
- Localization: English, Russian
- Datagen for loot modifiers and language files
- Conditional Mixin loading via AEMixinPlugin (CEI, Apotheosis)
- All enchantments use formula-based scaling (supports Apotheosis/Quark level increases)
Файлы
arcane_enchantments-1.0.0.jar(97.37 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
16
Дата публикации
2 мес. назад
