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Моды/Arcane Enchantments
Arcane Enchantments

Arcane Enchantments

Adds enchantments that are useful/make the game easier, and also provides integration with other mods.

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Все версииArcane Enchantments 1.0.0

Arcane Enchantments 1.0.0

Release2 мес. назад

Список изменений

Added

Enchantments

  • Soul Capture (I-X) - Swords only. Very rare, treasure only

    • Chance to drop mob spawn egg on kill
    • Formula: (level / baseDivisor) * (minHP / max(mobMaxHP, minHP))
    • Configurable: base divisor (1000), min HP for full chance (10), mob blacklist
    • Found in: Ancient City, Bastion, Deeper Darker temples
  • Neptune's Favor (I-III) - Fishing rods only. Very rare, treasure enchantment

    • Chance to replace catch with Aquaculture neptunium loot table
    • Formula: level * chancePerLevel (default 10% per level)
    • Bonus: Neptunium Fishing Rod + level 4+ = guaranteed Neptunium Nugget per catch
    • Supports higher levels via Apotheosis/Quark
    • Requires Aquaculture mod (conditionally registered)
  • Vampiric Touch (I-V) - Swords and axes. Rare

    • Heals for a portion of damage dealt
    • Formula: min(damage * level * 0.02, 2.0) (2% per level, capped at 1 heart)
    • Does not work on undead mobs
    • Level V bonus: 1% chance to drop Fiery Blood from burning Twilight Forest mobs
  • Twilight Harvest (I-V) - Iron axes and iron hoes only. Very rare, treasure only

    • Chance to drop Steeleaf Ingot when breaking Twilight Forest leaves
    • Formula: level * chancePerLevel (default 2% per level)
    • Requires Twilight Forest mod (conditionally registered)
    • Found in: TF Labyrinth, Dark Tower, Hollow Hill chests
  • Hungry Steel (I-V) - All damageable items. Rare

    • Repairs durability by consuming food nutrition instead of restoring hunger
    • Formula: nutrition * level * baseRate (default 2.0 durability per nutrition per level)
    • Repair priority: main hand > off hand > armor (head to feet) > inventory
    • Incompatible with Mending
  • Indestructibility (I) - All damageable items. Very rare, treasure only

    • Item never loses durability (Mixin on ItemStack.hurtAndBreak)
    • Cannot be obtained from enchanting table, villagers, or random loot
    • Found in: End City treasure chests (2% chance)
  • Executioner (I-IV) - Swords and axes. Uncommon

    • Bonus damage to low-health mobs
    • Formula: damage * (1 + level * 0.05) when target HP < 20% max HP
    • Configurable: damage bonus per level, HP threshold
  • Vein Miner (I-III) - Pickaxes only. Very rare, treasure only

    • Mines connected ore veins (#forge:ores tag)
    • Formula: baseBlocks * 2^(level-1) (I=8, II=16, III=32)
    • BFS search in 3x3x3 cube around each block
    • Each mined block costs 1 durability
    • Requires Shift by default (configurable)
    • Supports higher levels via Apotheosis/Quark
    • Found in: Abandoned Mineshaft chests (5%/2%/0.5% for levels I/II/III)
  • Ravenous Edge (I-V) - Swords and axes. Uncommon

    • Bonus damage at the cost of hunger
    • Damage: +6% per level (Level V = +30%)
    • Exhaustion: level * 0.5 per hit (Level V ~ 2 hits per hunger bar lost)
  • Feral Agility (I-V) - Boots only. Rare

    • Movement speed bonus at the cost of hunger
    • Speed: +4% per level (Level V = +20%, comparable to Speed I potion)
    • Exhaustion per block traveled scales with level
    • Uses AttributeModifier (MULTIPLY_TOTAL), properly cleaned up on removal

Configuration

  • ForgeConfigSpec configuration system (arcane_enchantments-common.toml)
  • Enable/disable toggle for each enchantment individually
  • Configurable max level for each enchantment (1-255)
  • All formula parameters are configurable (divisors, chances, multipliers, thresholds)
  • Disabled enchantments: hidden from enchanting table, villager trades, loot, and effects suppressed

Mod Integrations

  • Aquaculture - Neptune's Favor enchantment (conditional registration)
  • Twilight Forest - Twilight Harvest enchantment + Fiery Blood drop from Vampiric Touch
  • Deeper and Darker - Soul Capture books in Ancient Temple chests (3 locations)
  • Apotheosis - Blocks Capturing enchantment from all sources (enchanting table, anvil, villager trades, loot). Configurable toggle
  • Create Enchantment Industry - Cost multiplier for duplicating Arcane Enchantments books in Printing Press (default 10x). Conditional Mixin
  • Enchantment Descriptions - Integration support

Loot Distribution (Global Loot Modifiers)

  • Soul Capture: Ancient City (0.1%), Bastion (0.1%), Deeper Darker temples (0.3-1%)
  • Vein Miner: Abandoned Mineshaft (0.5-5%)
  • Twilight Harvest: TF Labyrinth, Dark Tower, Hollow Hill (10%)
  • Indestructibility: End City treasure (2%)
  • RemoveCapturing: Global modifier removing Apotheosis Capturing from all loot

Other

  • Localization: English, Russian
  • Datagen for loot modifiers and language files
  • Conditional Mixin loading via AEMixinPlugin (CEI, Apotheosis)
  • All enchantments use formula-based scaling (supports Apotheosis/Quark level increases)

Файлы

arcane_enchantments-1.0.0.jar(97.37 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

16

Дата публикации

2 мес. назад

Загрузил

ID версии

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