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Моды/Apocalypse Rebooted
Apocalypse Rebooted

Apocalypse Rebooted

A mod revolving around making the game more difficult over time

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Apocalypse Rebooted 1.20.1-2.8.8-r

release5 мая 2025 г.
  • Difficulty HUD is now hidden when debug info is displayed (F3 mode)

  • Usage of vanilla sound events by Apocalypse have now been replaced with custom sound events and subtitles to allow for better datapack customization (with a few exceptions)

  • Fixed a server-side crash when server is stopping (issue #18)

Apocalypse Rebooted 1.20.1-2.7.8-r

release14 апреля 2025 г.

Fixed NPE crash on server startup (issue #15)

Apocalypse Rebooted 1.20.1-2.6.8-r

release28 марта 2025 г.
  • Fixed some crashes related to missing target null-checks in the AI of some full moob mobs

Apocalypse Rebooted 1.20.1-2.5.8-r

release27 февраля 2025 г.
  • All the mod's configs (except server/world config) have been completely rewritten using Crust's config API
  • Added a bunch of new config settings
  • Fixed difficulty hud renderer offsets breaking and not making any sense
  • Added optional boss-bar Y render offset for difficulty hud renderer
  • Fixed player difficulty not being copied over and updated properly when the player dies or comes back from The End when in creative mode
  • Made some changes to Dynamic Trap (now omni-directional, which affects the AoE)
  • Increased sound volume for Seeker and Destroyer
  • Reworked internal event system; players can now have multiple Apocalypse events running at once
  • Fixed explosion calculators for Seeker and Destroyer being wonky
  • Breecher explode-block targets are now in a config block list rather than a block tag
  • Tweaked some default values in the mob buffing config
  • Fixed keybind for descending when riding a Grump not updating correctly
  • Fully implemented "Midnight Steel Armor", a new armor set that changes stats periodically during full moon nights
  • Added new Apocalypse event "Call of The Shadows"
  • Added new mob "Shadefiend"
  • Fearwolf now applies slowness effect on attack instead of blindness
  • Added config options for reducing or resetting player difficulty upon death
  • Reworked acid rain rendering to be more compatible with other mods, such as Serene Seasons
  • Added config option for "Acid Snow" (basically makes the acid rain affect cold biomes as well)
  • Added config option for disabling Apocalypse event start messages
  • Fully implemented "Grump Interact" keybinding (lets the player launch a hook when riding a Grump)
  • Tamed grumps now display a death message in chat when killed, like other tamed creatures
  • Fixed players getting kicked on dedicated servers for flying when riding a Grump
  • Acid Rain event now only triggers in the overworld
  • Some translation changes to US english
  • Added config option to allow all living beings to be damaged from acid rain, not just players
  • And probably more things I may have forgotten about; be sure to browse the configs!

Apocalypse Rebooted 1.20.1-1.4.7-r

release26 августа 2024 г.
  • TrapRecipe now return ItemStack.EMPTY as result stack rather than null

  • Removed TheOneProbe compatibility

  • Reworked "mob starting difficulty" config section to be more intuitive

  • Lowered Fearwolf movement speed modifiers for idle walking and melee attack

  • Fearwolves can now spawn on any ground block that is in the minecraft:animal_spawnable_on tag

  • Added small smoke effect to Dynamic Trap to better indicate when it is assembling a trap

Совместимость

Minecraft: Java Edition

1.20.x1.19.x1.16.x

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Клиент и сервер

Детали

Лицензия:MIT
Опубликован:2 года назад
Обновлён:11 месяцев назад
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