
APEL
Apel stands for Animative Particle Engine Library and is used for complex particle animations, all without the need to major in linear algebra. It provides a straightforward interface and rich in documentation for developers.
APEL Particle Model
Showcases the ability to import 3D model and display it in particles
APEL Regular Polygon Particle Object
This is in action the regular polygon particle object
APEL ParticleMedia
Showcases the ability to display images and videos in particles. In this example its a 80x80 due to how new of a feature it is, prominent optimizations will be carried out for this soon
APEL Cone Particle Object
This is in action the particle cone object with 5000 particles
APEL Complex Animation
This is a complicated example of the capabilities of the library
APEL Quad Particle Object
Here is a cute example of the quad particle object making quite a cool frame for a build
APEL Particle Triangle Object
A simple example that features the particle triangle object which allows for modifying the vertices
APEL Particle Tetrahedron Object
This is the particle tetrahedron object which allows for modifying the individual vertices that compose it (it basically is a 3D triangle)
APEL Particle Sphere Object
This is a simple example of the particle sphere which rotates around itself
APEL Circular Path Animator
Here is in action the circular path animator which has particle points that follow its trajectory
