
Altitudes of Frost
Raises the altitude where snow begins to freeze in non-snowy biomes to keep high forests clean.
Altitudes of Frost is a tiny tweak that changes the altitude where snow begins to fall in non-snowy biomes.
In vanilla Minecraft, the temperature drops way too fast as you climb higher. Because of this, once you reach around Y=120, rain turns into snow and covers everything in white, ruining the look of regular forests, birch groves, and taiga biomes on hills.
!Without / With Mod
- The snow height limit is changed specifically for non-snowy biomes so snow won't appear on high hills and trees.
- Green zones stay green and clean, even if they generate high up.
- It is fully compatible with any world generation mods and datapacks (like Terralith, Tectonic, etc.) because it doesn't add new biomes, it only tweaks the temperature math.
It's a pure server-side logic change done via Mixins. It does not require Fabric API, adds no new blocks, and can be safely added or removed from your world at any time.
Как поиграть с друзьями с модом Altitudes of Frost?
Мод Altitudes of Frost куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода Altitudes of Frost будет готов за пару минут - BungeeHost сделает всё за вас.
