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Моды/All In One Apocalipse [AIOA]
All In One Apocalipse [AIOA]

All In One Apocalipse [AIOA]

A simple spawning overhaul that turns Minecraft into a zombie apocalypse.

589
3

AIOA 0.1.2c for Minecraft 1.20.1 (Forge)

release7 апреля 2026 г.

Changelog

0.1.2c

  • Fixed the new in-game config UI so the allowed biomes and allowed hostiles selectors reliably close with Done, Cancel, and Esc instead of trapping the player.
  • Added looping AIOA menu music that now plays consistently while the custom config UI is open.
  • Improved the custom config screen transitions so they fade more cleanly without the old black flash or background scaling/shrinking effect.
  • Improved client/server safety around the custom config flow so dedicated and multiplayer sessions keep using the safer restricted behavior introduced for the 1.20.1 line.
  • Server startup crash context: #1

0.1.2b

  • Fixed a Fabric dedicated server startup crash by avoiding client-only MidnightLib config initialization during the main entrypoint on servers.
  • Issue: #1

0.1.2

  • Added a custom in-game config UI for tuning hostile spawn control, day surface spawns, zombie AI, entity selectors, biome selectors, and spawn pool entries.
  • Added custom-styled sliders and improved spacing in the config UI for cleaner layout and readability.
  • Improved hostile and biome selector screens with better search bar placement, cleaner preview panels, and less overlapping content.
  • Improved hostile mob previews so rendered mob models stay in a dedicated preview area instead of covering text.
  • Enhanced zombie wall-climbing pursuit so configured zombies climb more reliably while chasing targets, and stop doing so when the option is disabled.
  • Restricted the F6 config hotkey to creative mode so it no longer opens the config in survival.
  • Updated the README so screenshots and linked images render correctly on Modrinth by using absolute image URLs.
  • Fixed Forge 1.20.1 startup compatibility by replacing newer ResourceLocation parsing calls with a runtime-safe implementation.

AIOA 0.1.2c for Minecraft 1.20.1 (Fabric)

release7 апреля 2026 г.

Changelog

0.1.2c

  • Fixed the new in-game config UI so the allowed biomes and allowed hostiles selectors reliably close with Done, Cancel, and Esc instead of trapping the player.
  • Added looping AIOA menu music that now plays consistently while the custom config UI is open.
  • Improved the custom config screen transitions so they fade more cleanly without the old black flash or background scaling/shrinking effect.
  • Improved client/server safety around the custom config flow so dedicated and multiplayer sessions keep using the safer restricted behavior introduced for the 1.20.1 line.
  • Server startup crash context: #1

0.1.2b

  • Fixed a Fabric dedicated server startup crash by avoiding client-only MidnightLib config initialization during the main entrypoint on servers.
  • Issue: #1

0.1.2

  • Added a custom in-game config UI for tuning hostile spawn control, day surface spawns, zombie AI, entity selectors, biome selectors, and spawn pool entries.
  • Added custom-styled sliders and improved spacing in the config UI for cleaner layout and readability.
  • Improved hostile and biome selector screens with better search bar placement, cleaner preview panels, and less overlapping content.
  • Improved hostile mob previews so rendered mob models stay in a dedicated preview area instead of covering text.
  • Enhanced zombie wall-climbing pursuit so configured zombies climb more reliably while chasing targets, and stop doing so when the option is disabled.
  • Restricted the F6 config hotkey to creative mode so it no longer opens the config in survival.
  • Updated the README so screenshots and linked images render correctly on Modrinth by using absolute image URLs.
  • Fixed Forge 1.20.1 startup compatibility by replacing newer ResourceLocation parsing calls with a runtime-safe implementation.

AIOA 0.1.2b for Minecraft 1.20.1 (Forge)

release6 апреля 2026 г.

Changelog

0.1.2b

  • Fixed a Fabric dedicated server startup crash by avoiding client-only MidnightLib config initialization during the main entrypoint on servers.
  • Issue: #1

0.1.2

  • Added a custom in-game config UI for tuning hostile spawn control, day surface spawns, zombie AI, entity selectors, biome selectors, and spawn pool entries.
  • Added custom-styled sliders and improved spacing in the config UI for cleaner layout and readability.
  • Improved hostile and biome selector screens with better search bar placement, cleaner preview panels, and less overlapping content.
  • Improved hostile mob previews so rendered mob models stay in a dedicated preview area instead of covering text.
  • Enhanced zombie wall-climbing pursuit so configured zombies climb more reliably while chasing targets, and stop doing so when the option is disabled.
  • Restricted the F6 config hotkey to creative mode so it no longer opens the config in survival.
  • Updated the README so screenshots and linked images render correctly on Modrinth by using absolute image URLs.
  • Fixed Forge 1.20.1 startup compatibility by replacing newer ResourceLocation parsing calls with a runtime-safe implementation.

AIOA 0.1.2b for Minecraft 1.20.1 (Fabric)

release6 апреля 2026 г.

Changelog

0.1.2b

  • Fixed a Fabric dedicated server startup crash by avoiding client-only MidnightLib config initialization during the main entrypoint on servers.
  • Issue: #1

0.1.2

  • Added a custom in-game config UI for tuning hostile spawn control, day surface spawns, zombie AI, entity selectors, biome selectors, and spawn pool entries.
  • Added custom-styled sliders and improved spacing in the config UI for cleaner layout and readability.
  • Improved hostile and biome selector screens with better search bar placement, cleaner preview panels, and less overlapping content.
  • Improved hostile mob previews so rendered mob models stay in a dedicated preview area instead of covering text.
  • Enhanced zombie wall-climbing pursuit so configured zombies climb more reliably while chasing targets, and stop doing so when the option is disabled.
  • Restricted the F6 config hotkey to creative mode so it no longer opens the config in survival.
  • Updated the README so screenshots and linked images render correctly on Modrinth by using absolute image URLs.
  • Fixed Forge 1.20.1 startup compatibility by replacing newer ResourceLocation parsing calls with a runtime-safe implementation.

AIOA 0.1.2b for Minecraft 1.20.1 (Fabric)

release6 апреля 2026 г.

Changelog

0.1.2b

  • Fixed a Fabric dedicated server startup crash by avoiding client-only MidnightLib config initialization during the main entrypoint on servers.
  • Issue: #1

0.1.2

  • Added a custom in-game config UI for tuning hostile spawn control, day surface spawns, zombie AI, entity selectors, biome selectors, and spawn pool entries.
  • Added custom-styled sliders and improved spacing in the config UI for cleaner layout and readability.
  • Improved hostile and biome selector screens with better search bar placement, cleaner preview panels, and less overlapping content.
  • Improved hostile mob previews so rendered mob models stay in a dedicated preview area instead of covering text.
  • Enhanced zombie wall-climbing pursuit so configured zombies climb more reliably while chasing targets, and stop doing so when the option is disabled.
  • Restricted the F6 config hotkey to creative mode so it no longer opens the config in survival.
  • Updated the README so screenshots and linked images render correctly on Modrinth by using absolute image URLs.
  • Fixed Forge 1.20.1 startup compatibility by replacing newer ResourceLocation parsing calls with a runtime-safe implementation.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x

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Лицензия:Apache-2.0
Опубликован:1 месяц назад
Обновлён:1 неделю назад
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