
Aetherbound Relics
A Minecraft plugin that adds a powerful, attunement-based relic item. By binding the relic to different environments, players unlock unique magical abilities with their own costs, cooldowns, and effects.
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🌌 Aetherbound Relics
Aetherbound Relics brings powerful magic to your Minecraft server through an attunement-based system. Use a relic that absorb a biome's aspect unlocking unique abilities by binding to different environments and biomes.
✨ Features
🔮 Relic System
- Biome Attunement: Sneak-right-click to bind your relic to the environment, changing its aspect and abilities
- Charge: Abilities consume charge that regenerates passively over time
- Detection: Automatic aspect selection based on biome and dimension
- Action Bar Display: Displays charge, cooldown, and aspect information
🌪️ Six Elemental Aspects
- Gale: Wind blasts that launch enemies away and applies levitation effect
- Ember: Set enemys on fire and deal fire damage
- Tide: Extinguish flames and grant water breathing
- Stone: Fortitude granting resistance, absorption, and slowing enemies
- Shade: Teleportation with invisibility and wither effects
- Bloom: Energy that heals the caster
⚡ Dynamic Gameplay
- Environmental Synergy: Charge regeneration boosts in aspect biomes
- Beacon: Nearby beacons boost all relic charge rates
- Day/Night Cycle: Aspects respond to time of day and light levels
🛠️ Server Management
- Fully Configurable: Configure every aspect's cost, cooldown, and power levels
- Custom Crafting: Configurable aspect recipe
- Admin Commands: Grant pre-attuned relics to specific players
- Permission Support:
mythicrelic.adminfor administrative features
🎮 Commands
/mythicrelic- Get an unattuned Aetherbound Relic/mythicrelic <player> [aspect]- Grant a relic to another player (admin)
🔧 Configuration
Easily customize everything in the config.yml:
# Global charge capacity of relics
maxCharge: 100
# Passive recharge per second and bonuses
regen:
base: 1
stormBonus: 2
beaconBonus: 2
beaconBonusRadius: 12
# Aspect crafting recipe configuration
crafting:
slot1: "NETHERITE_SCRAP"
slot2: "COAST_ARMOR_TRIM_SMITHING_TEMPLATE"
slot3: "NETHERITE_SCRAP"
slot4: "FEATHER"
slot5: "NETHERITE_INGOT"
slot6: "BLAZE_POWDER"
slot7: "NETHERITE_SCRAP"
slot8: "ECHO_SHARD"
slot9: "NETHERITE_SCRAP"
# Aspect settings
# cost: charge cost per cast
# cooldownSeconds: cooldown after casting
aspects:
GALE:
cost: 20
cooldownSeconds: 10
double:
radius: 7.0
strength: 1.2
coneDot: 0.4
int: {}
EMBER:
cost: 25
cooldownSeconds: 12
double:
radius: 6.0
damage: 6.0
int:
fireTicks: 100
TIDE:
cost: 18
cooldownSeconds: 10
double:
radius: 7.0
push: 1.0
int:
waterBreathingSeconds: 10
STONE:
cost: 22
cooldownSeconds: 15
double:
radius: 6.0
int:
durationSeconds: 8
resistanceAmpl: 1
absorptionHearts: 6
slowAmpl: 2
SHADE:
cost: 28
cooldownSeconds: 15
double:
maxDistance: 16.0
damage: 1.0
int:
invSeconds: 4
witherSeconds: 4
witherAmpl: 0
BLOOM:
cost: 20
cooldownSeconds: 12
double:
radius: 8.0
heal: 6.0
int:
growBlocks: 50
Совместимость
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:2 месяца назад
