
Aeonis
Possess and control any Minecraft mob in first person using Fabric commands—fly as the Ender Dragon, fire Wither skulls, blink, dash, and summon combat pets.
Aeonis 3.1.0
release23 февраля 2026 г.Aeonis Release Notes
3.1.0 - The HotFix Snapshot (2026-02-22)
Prop Hunt Hotfix Remaster
- Prop Hunt remaster with major hotfixes for round flow, state restoration, and reliability.
- Added robust leave/disconnect cleanup and safer game lifecycle checks.
- Added dynamic hunter hint pacing and active arena border enforcement during rounds.
- Commands improved: preset arena creation now works and hint interval is configurable.
Companion Bot AI Remaster
- Complete rewrite of Companion Bot AI with advanced state-machine system (IDLE, FOLLOW, COMBAT, FLEE, LOOT, RETURN).
- Smart combat: threat-based target priority, weapon switching, strafing, dodge-rolling, critical hit timing.
- Adaptive follow, sprint catch-up, teleport fallback, and intelligent flee/re-engage behavior.
- Threat memory for retaliatory targeting of entities that attacked owner or bot.
- Bug fix: Companion no longer attacks passive mobs — only targets Monsters or retaliatory threats.
Hunter Bot AI Remaster
- Complete rewrite of Hunter Bot (Manhunt) AI with pursuit intelligence and multi-phase hunting.
- Prediction-based pathfinding, combo attacks, bow sniping, terrain-aware navigation.
New Item: Rhistel (Companion Whistle)
- Whistle item that cycles companion mode: ATTACK → FOLLOW → RUN AWAY → AUTO.
- Each forced mode lasts 2 minutes; given automatically on
/comp spawn. - Custom texture and model included.
Mass Item Registration
- Registered 100+ new items with creative tab entries, item definitions, and models.
- Fixed missing textures from the 1.21.2+ two-layer item model system.
Copper Stalker AI Remaster
- Fearful/advanced behavior tuning with smarter flee decisions.
- Temporary taming by feeding vegetable food; tamed stalkers follow and stop attacking.
- Morning departure behavior for tamed stalkers plus new advancement:
Taming liternally everything!. - Fixed save/load for 1.21.11 ValueOutput/ValueInput API and SoundEvent holder references.
Fun Command Remaster
- Added timed transform prank:
/prank morph <players> <chicken|pig|goat|frog|parrot|random_funny>(2 minutes). - Added
/prank boing,/prank confetti, and/prank swap.
Other Fixes
- Fixed permission system, server access, tooltip, and cooldown APIs for 1.21.11 compatibility.
Aeonis 3.0
release21 февраля 2026 г.⚡ Aeonis v3.0.0 — The Revolution ⚡
Take control. Command anything. Master the game.
From the creators of EMBERVEIL MODPACK
Aeonis — The Revolution (v3.0.0)
Aeonis is a multi-system Minecraft framework combining mob possession, AI-assisted command systems, custom dimensions, unique mobs, and advanced rendering into one unified experience.
This release is a massive evolution: new dimensions, new worldgen, dozens of new mobs, new blocks, and a deeper framework for visuals and progression.
🆕 What’s New in 3.0.0 — The Revolution
🌌 New Dimension: Deeper Dark
A full-scale underworld built from the ground up.
- 7 unique biomes: Amethyst Mines, Ancient Dark, Deep Oasis, Deeper Dark, Deeper Dark Cavern, Obsidian Barrier, Volcanic Caverns
- New worldgen structures: Ancient Fortress, Ancient Village, Laboratory, Amethyst Mineshaft, Sculk Trap, and more
- Custom noise + placed features for caves, lava systems, fossil fields, sculk growth, and rare terrain shapes
🕳️ Ancard Expansion & Atmosphere
The Ancard dimension gets a full pipeline for visuals and events.
- Custom fog + post-processing and dimension renderer
- Dynamic lightning + eclipse events
- New Ancard blocks (stone, deepslate, basalt, obsidian shale, bloodroot/veilshade biomes, custom ores)
🧟 New Mob Ecosystems (Ancard + Arda)
A huge roster of new mobs and bosses:
- Ancard creatures: Ancard Sovereign, Ancient Colossus, Ash Stalker, Bloodroot Fiend, Boneweaver, Crypt Mite, Echo Wisp, Obelisk Sentinel, Rift Screecher, Ruin Hound, Shade Lurker, Sporeback, Veil Mimic, Veilshade Watcher, and more
- Arda/ported mobs: Radioactive Warden, Sculk Boss 1, Sculk Golem Boss Reloaded, Shadow Hunter, Sculk Enderman, Sculk Skeleton, Sculk Slime, Sculk Creeper, Sculk Creaking, and more
🤝 Companion Bot System
Summon your own helper bot with new commands:
/comp spawn— Spawn or replace your companion/comp comehere— Recall it to you/comp stats— View its status and strength/comp dismiss— Remove it
🧱 New Blocks & Mechanics
- Safe Chest — high‑resistance storage that can connect as single, double, or triple units
- Permanent Flame — dark red fire that cannot be extinguished by interaction
- New enchantments: ClearSight, DarkSpeed, Resonate, SafeFall, Shrieker Sense, Sonic Boom, Undermine
- New advancements, effects, and custom loot/recipes to support progression
Aeonis : Trails For You
beta15 февраля 2026 г.Aeonis: Command Master - Changelog
2.1.0 - The Horror Update (Phase II) 🕯️ (2026-02-01)
🌌 Ancard Dimension (Very Early Access Stage)
- New Dimension: Added the corrupted Deep Dark–inspired dimension Ancard (aeonis:ancard) with dark fog, eerie ambience, and permanent noon-tinted sky.
- Worldgen Overhaul: Deepslate-only terrain, shortened vertical depth, higher water/lava activity, and aggressive cavern carving for a hostile, ancient feel.
- Structure Surge: Ancient Cities and End Cities can now generate on the surface in Ancard, with strongholds, pillager outposts, and abandoned villages seeded into the biome.
🌀 Ancard Portal & Lighter
- Ancient City Portal: Reinforced deepslate frame now opens a custom Ancard portal with dark swirling visuals and Warden-like ambience.
- Portal Fixes: Correct block models/atlas wiring to eliminate the missing-texture placeholder on the portal surface.
- Ancard Lighter: Works like flint and steel, but uses soul fire and activates Ancard portals.
Aeonis : Command Master
release15 февраля 2026 г.Aeonis: Command Master - Changelog
2.0.0 - Minecraft 1.21.11 Migration 🚀 (2026-01-07)
🎮 Version Update
- Minecraft: 1.21.10 → 1.21.11
- Fabric Loader: 0.18.4
- Fabric Loom: 1.14-SNAPSHOT → 1.14.10
- Fabric Language Kotlin: 1.13.8+kotlin.2.3.0
- Fabric API: 0.138.4 → 0.141.1+1.21.11
🔧 Major API Changes (Technical)
Class Renames
| Old (1.21.10) | New (1.21.11) |
|---|---|
net.minecraft.resources.ResourceLocation | net.minecraft.resources.Identifier |
ResourceLocation.fromNamespaceAndPath() | Identifier.fromNamespaceAndPath() |
Method Renames
| Old (1.21.10) | New (1.21.11) |
|---|---|
resourceKey.location() | resourceKey.identifier() |
entity.hasImpulse | entity.hurtMarked |
team.playerPrefix = x | team.setPlayerPrefix(x) |
team.displayName = x | team.setDisplayName(x) |
Permission System Overhaul
| Old (1.21.10) | New (1.21.11) |
|---|---|
source.hasPermission(2) | source.permissions().hasPermission(Permissions.COMMANDS_GAMEMASTER) |
player.hasPermissions(2) | player.permissions().hasPermission(Permissions.COMMANDS_GAMEMASTER) |
.withPermission(4) | .withPermission(PermissionSet.ALL_PERMISSIONS) |
Entity Package Migrations
Many entity classes moved to subpackages:
entity.monster.Zombie→entity.monster.zombie.Zombieentity.monster.Skeleton→entity.monster.skeleton.Skeletonentity.monster.Drowned→entity.monster.zombie.Drownedentity.monster.Stray→entity.monster.skeleton.Strayentity.monster.Pillager→entity.monster.illager.Pillagerentity.animal.Bee→entity.animal.bee.Beeentity.animal.Parrot→entity.animal.parrot.Parrotentity.animal.WaterAnimal→entity.animal.fish.WaterAnimalentity.projectile.AbstractArrow→entity.projectile.arrow.AbstractArrowentity.vehicle.Minecart→entity.vehicle.minecart.Minecart
GUI Component Changes
CycleButton.builder<T> { }.withInitialValue(v)→CycleButton.builder(function, defaultValue)- Builder now takes two parameters: the display function and initial value
Mixin Signature Changes
Camera.setupfirst parameter:BlockGetter→Level
Removed Methods
player.playNotifySound()- REMOVED- Created custom
SoundUtils.ktextension function as replacement - Uses
ClientboundSoundPacketdirectly
- Created custom
✨ New Features
- BodyEntity Protection:
/transform aeonis:bodynow blocked with helpful error message- Directs players to use the Soul Possession system instead
- Updated Window Title: Now shows "Minecraft 1.21.11 (Aeonis Plus v2.0.0)"
🐛 Bug Fixes
- Fixed
LlmCommands.isSinglePlayer()null pointer crash on command registration - Fixed all mixin target signatures for 1.21.11 compatibility
- Fixed entity renderer imports for client-side code
📁 Files Modified
gradle.properties- Version updatesSoundUtils.kt(NEW) - playNotifySound extension functionAeonisNetworking.kt- Entity importsManhuntCommands.kt- Permission APIHerobrineEntity.kt- identifier() methodHunterEntity.kt- hurtMarked fieldPropHuntManager.kt- Team setter methodsPropDisguiseManager.kt- Minecart importHunterAbilityManager.kt- identifier() methodLlmCommands.java- Permission API + null safetyLlmNetworking.java- Permission APIAeonisAssistant.java- Permission API + identifier()AeonisLlmConfigScreen.java- CycleButton APICameraMixin.java- Level parameter + identifier()LocalPlayerMixin.java- Entity imports + identifier()- All client-side Kotlin files - ResourceLocation → Identifier
- Multiple Java mixins - Entity package imports
Aeonis : Command Master 1.3
release27 декабря 2025 г.Aeonis: Command Master - Changelog
1.3 (2025-12-27)
- Command System Overhaul:
- Major refactor:
/xcommand split into logical, themed groups:/prank,/ability,/game,/aeonis,/ai,/transform. - All command names, usages, and help output are now consistent and grouped logically.
- Multi-target support for prank commands (e.g.,
/prank smite @a). - Help command (
/aeonis help) updated to reflect new structure and subcommands.
- Major refactor:
- System Diagnostics:
/aeonis sys pingnow shows real-time server and mod stats: TPS, memory, latency, entity/chunk/player counts, and Aeonis system activity.
- Experimental Chaotic AI Engine:
- New
/ai chaotic <entities>command: enables experimental chaotic AI (lava-seeking, cliff-jumping, spinning, speed boost) on any mob. /ai chaotic stop: disables chaotic AI for all affected entities.
- New
- Reload Command:
/aeonis reload: reloads all mod features and resets tracked states (experimental, for dev/admin use).
- Other Improvements:
- Thunder dome logic refactored to use tick-based scheduling (no server thread blocking).
- Codebase-wide consistency and logical error fixes.
- Version updated to 1.3 everywhere (build, runtime, system ping).
1.2.8b and earlier
- See previous releases for details.
For more info, see /aeonis help in-game or the README.
