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Aeonis

Aeonis

Possess and control any Minecraft mob in first person using Fabric commands—fly as the Ender Dragon, fire Wither skulls, blink, dash, and summon combat pets.

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Aeonis 3.1.0

release23 февраля 2026 г.

Aeonis Release Notes

3.1.0 - The HotFix Snapshot (2026-02-22)

Prop Hunt Hotfix Remaster

  • Prop Hunt remaster with major hotfixes for round flow, state restoration, and reliability.
  • Added robust leave/disconnect cleanup and safer game lifecycle checks.
  • Added dynamic hunter hint pacing and active arena border enforcement during rounds.
  • Commands improved: preset arena creation now works and hint interval is configurable.

Companion Bot AI Remaster

  • Complete rewrite of Companion Bot AI with advanced state-machine system (IDLE, FOLLOW, COMBAT, FLEE, LOOT, RETURN).
  • Smart combat: threat-based target priority, weapon switching, strafing, dodge-rolling, critical hit timing.
  • Adaptive follow, sprint catch-up, teleport fallback, and intelligent flee/re-engage behavior.
  • Threat memory for retaliatory targeting of entities that attacked owner or bot.
  • Bug fix: Companion no longer attacks passive mobs — only targets Monsters or retaliatory threats.

Hunter Bot AI Remaster

  • Complete rewrite of Hunter Bot (Manhunt) AI with pursuit intelligence and multi-phase hunting.
  • Prediction-based pathfinding, combo attacks, bow sniping, terrain-aware navigation.

New Item: Rhistel (Companion Whistle)

  • Whistle item that cycles companion mode: ATTACK → FOLLOW → RUN AWAY → AUTO.
  • Each forced mode lasts 2 minutes; given automatically on /comp spawn.
  • Custom texture and model included.

Mass Item Registration

  • Registered 100+ new items with creative tab entries, item definitions, and models.
  • Fixed missing textures from the 1.21.2+ two-layer item model system.

Copper Stalker AI Remaster

  • Fearful/advanced behavior tuning with smarter flee decisions.
  • Temporary taming by feeding vegetable food; tamed stalkers follow and stop attacking.
  • Morning departure behavior for tamed stalkers plus new advancement: Taming liternally everything!.
  • Fixed save/load for 1.21.11 ValueOutput/ValueInput API and SoundEvent holder references.

Fun Command Remaster

  • Added timed transform prank: /prank morph <players> <chicken|pig|goat|frog|parrot|random_funny> (2 minutes).
  • Added /prank boing, /prank confetti, and /prank swap.

Other Fixes

  • Fixed permission system, server access, tooltip, and cooldown APIs for 1.21.11 compatibility.

Aeonis 3.0

release21 февраля 2026 г.

⚡ Aeonis v3.0.0 — The Revolution ⚡

Take control. Command anything. Master the game.

From the creators of EMBERVEIL MODPACK

Fabric Quilt CurseForge Modrinth License Version

YouTube GitHub


Aeonis — The Revolution (v3.0.0)

Aeonis is a multi-system Minecraft framework combining mob possession, AI-assisted command systems, custom dimensions, unique mobs, and advanced rendering into one unified experience.

This release is a massive evolution: new dimensions, new worldgen, dozens of new mobs, new blocks, and a deeper framework for visuals and progression.


🆕 What’s New in 3.0.0 — The Revolution

🌌 New Dimension: Deeper Dark

A full-scale underworld built from the ground up.

  • 7 unique biomes: Amethyst Mines, Ancient Dark, Deep Oasis, Deeper Dark, Deeper Dark Cavern, Obsidian Barrier, Volcanic Caverns
  • New worldgen structures: Ancient Fortress, Ancient Village, Laboratory, Amethyst Mineshaft, Sculk Trap, and more
  • Custom noise + placed features for caves, lava systems, fossil fields, sculk growth, and rare terrain shapes

🕳️ Ancard Expansion & Atmosphere

The Ancard dimension gets a full pipeline for visuals and events.

  • Custom fog + post-processing and dimension renderer
  • Dynamic lightning + eclipse events
  • New Ancard blocks (stone, deepslate, basalt, obsidian shale, bloodroot/veilshade biomes, custom ores)

🧟 New Mob Ecosystems (Ancard + Arda)

A huge roster of new mobs and bosses:

  • Ancard creatures: Ancard Sovereign, Ancient Colossus, Ash Stalker, Bloodroot Fiend, Boneweaver, Crypt Mite, Echo Wisp, Obelisk Sentinel, Rift Screecher, Ruin Hound, Shade Lurker, Sporeback, Veil Mimic, Veilshade Watcher, and more
  • Arda/ported mobs: Radioactive Warden, Sculk Boss 1, Sculk Golem Boss Reloaded, Shadow Hunter, Sculk Enderman, Sculk Skeleton, Sculk Slime, Sculk Creeper, Sculk Creaking, and more

🤝 Companion Bot System

Summon your own helper bot with new commands:

  • /comp spawn — Spawn or replace your companion
  • /comp comehere — Recall it to you
  • /comp stats — View its status and strength
  • /comp dismiss — Remove it

🧱 New Blocks & Mechanics

  • Safe Chest — high‑resistance storage that can connect as single, double, or triple units
  • Permanent Flame — dark red fire that cannot be extinguished by interaction
  • New enchantments: ClearSight, DarkSpeed, Resonate, SafeFall, Shrieker Sense, Sonic Boom, Undermine
  • New advancements, effects, and custom loot/recipes to support progression

Aeonis : Trails For You

beta15 февраля 2026 г.

Aeonis: Command Master - Changelog

2.1.0 - The Horror Update (Phase II) 🕯️ (2026-02-01)

🌌 Ancard Dimension (Very Early Access Stage)

  • New Dimension: Added the corrupted Deep Dark–inspired dimension Ancard (aeonis:ancard) with dark fog, eerie ambience, and permanent noon-tinted sky.
  • Worldgen Overhaul: Deepslate-only terrain, shortened vertical depth, higher water/lava activity, and aggressive cavern carving for a hostile, ancient feel.
  • Structure Surge: Ancient Cities and End Cities can now generate on the surface in Ancard, with strongholds, pillager outposts, and abandoned villages seeded into the biome.

🌀 Ancard Portal & Lighter

  • Ancient City Portal: Reinforced deepslate frame now opens a custom Ancard portal with dark swirling visuals and Warden-like ambience.
  • Portal Fixes: Correct block models/atlas wiring to eliminate the missing-texture placeholder on the portal surface.
  • Ancard Lighter: Works like flint and steel, but uses soul fire and activates Ancard portals.

Aeonis : Command Master

release15 февраля 2026 г.

Aeonis: Command Master - Changelog

2.0.0 - Minecraft 1.21.11 Migration 🚀 (2026-01-07)

🎮 Version Update

  • Minecraft: 1.21.10 → 1.21.11
  • Fabric Loader: 0.18.4
  • Fabric Loom: 1.14-SNAPSHOT → 1.14.10
  • Fabric Language Kotlin: 1.13.8+kotlin.2.3.0
  • Fabric API: 0.138.4 → 0.141.1+1.21.11

🔧 Major API Changes (Technical)

Class Renames

Old (1.21.10)New (1.21.11)
net.minecraft.resources.ResourceLocationnet.minecraft.resources.Identifier
ResourceLocation.fromNamespaceAndPath()Identifier.fromNamespaceAndPath()

Method Renames

Old (1.21.10)New (1.21.11)
resourceKey.location()resourceKey.identifier()
entity.hasImpulseentity.hurtMarked
team.playerPrefix = xteam.setPlayerPrefix(x)
team.displayName = xteam.setDisplayName(x)

Permission System Overhaul

Old (1.21.10)New (1.21.11)
source.hasPermission(2)source.permissions().hasPermission(Permissions.COMMANDS_GAMEMASTER)
player.hasPermissions(2)player.permissions().hasPermission(Permissions.COMMANDS_GAMEMASTER)
.withPermission(4).withPermission(PermissionSet.ALL_PERMISSIONS)

Entity Package Migrations

Many entity classes moved to subpackages:

  • entity.monster.Zombieentity.monster.zombie.Zombie
  • entity.monster.Skeletonentity.monster.skeleton.Skeleton
  • entity.monster.Drownedentity.monster.zombie.Drowned
  • entity.monster.Strayentity.monster.skeleton.Stray
  • entity.monster.Pillagerentity.monster.illager.Pillager
  • entity.animal.Beeentity.animal.bee.Bee
  • entity.animal.Parrotentity.animal.parrot.Parrot
  • entity.animal.WaterAnimalentity.animal.fish.WaterAnimal
  • entity.projectile.AbstractArrowentity.projectile.arrow.AbstractArrow
  • entity.vehicle.Minecartentity.vehicle.minecart.Minecart

GUI Component Changes

  • CycleButton.builder<T> { }.withInitialValue(v)CycleButton.builder(function, defaultValue)
  • Builder now takes two parameters: the display function and initial value

Mixin Signature Changes

  • Camera.setup first parameter: BlockGetterLevel

Removed Methods

  • player.playNotifySound() - REMOVED
    • Created custom SoundUtils.kt extension function as replacement
    • Uses ClientboundSoundPacket directly

New Features

  • BodyEntity Protection: /transform aeonis:body now blocked with helpful error message
    • Directs players to use the Soul Possession system instead
  • Updated Window Title: Now shows "Minecraft 1.21.11 (Aeonis Plus v2.0.0)"

🐛 Bug Fixes

  • Fixed LlmCommands.isSinglePlayer() null pointer crash on command registration
  • Fixed all mixin target signatures for 1.21.11 compatibility
  • Fixed entity renderer imports for client-side code

📁 Files Modified

  • gradle.properties - Version updates
  • SoundUtils.kt (NEW) - playNotifySound extension function
  • AeonisNetworking.kt - Entity imports
  • ManhuntCommands.kt - Permission API
  • HerobrineEntity.kt - identifier() method
  • HunterEntity.kt - hurtMarked field
  • PropHuntManager.kt - Team setter methods
  • PropDisguiseManager.kt - Minecart import
  • HunterAbilityManager.kt - identifier() method
  • LlmCommands.java - Permission API + null safety
  • LlmNetworking.java - Permission API
  • AeonisAssistant.java - Permission API + identifier()
  • AeonisLlmConfigScreen.java - CycleButton API
  • CameraMixin.java - Level parameter + identifier()
  • LocalPlayerMixin.java - Entity imports + identifier()
  • All client-side Kotlin files - ResourceLocation → Identifier
  • Multiple Java mixins - Entity package imports

Aeonis : Command Master 1.3

release27 декабря 2025 г.

Aeonis: Command Master - Changelog

1.3 (2025-12-27)

  • Command System Overhaul:
    • Major refactor: /x command split into logical, themed groups: /prank, /ability, /game, /aeonis, /ai, /transform.
    • All command names, usages, and help output are now consistent and grouped logically.
    • Multi-target support for prank commands (e.g., /prank smite @a).
    • Help command (/aeonis help) updated to reflect new structure and subcommands.
  • System Diagnostics:
    • /aeonis sys ping now shows real-time server and mod stats: TPS, memory, latency, entity/chunk/player counts, and Aeonis system activity.
  • Experimental Chaotic AI Engine:
    • New /ai chaotic <entities> command: enables experimental chaotic AI (lava-seeking, cliff-jumping, spinning, speed boost) on any mob.
    • /ai chaotic stop: disables chaotic AI for all affected entities.
  • Reload Command:
    • /aeonis reload: reloads all mod features and resets tracked states (experimental, for dev/admin use).
  • Other Improvements:
    • Thunder dome logic refactored to use tick-based scheduling (no server thread blocking).
    • Codebase-wide consistency and logical error fixes.
    • Version updated to 1.3 everywhere (build, runtime, system ping).

1.2.8b and earlier

  • See previous releases for details.

For more info, see /aeonis help in-game or the README.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:MIT
Опубликован:3 месяца назад
Обновлён:1 месяц назад
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