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Моды/Advanced HUD
Advanced HUD

Advanced HUD

Highly customizable HUD that provides dynamic info on whatever you're looking at.

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Advanced HUD 1.0.4

release24 февраля 2026 г.
  • Introduce HUD transparency setting and UI slider (default 80) in ModConfig/ConfigScreen.
  • Adjust several option defaults and tooltip text for clarity (e.g., showBlockId default set to false).
  • Add armor toughness tracking to TargetInfo (field, getter, reset, and attribute read) and show toughness in the HUD.
  • Refine container inventory detection with heuristics and custom name support for Nameable block entities.
  • Update HudRenderer to account for toughness when computing layout and rendering the armor bar (different icon/color, appended toughness text).
  • Use configured transparency for tooltip background rendering.
  • Updated mod version to 1.0.4.

Full Changelog: https://github.com/yigit-guven/Advanced-HUD/compare/1.0.3...1.0.4

Advanced HUD 1.0.4

release24 февраля 2026 г.
  • Introduce HUD transparency setting and UI slider (default 80) in ModConfig/ConfigScreen.
  • Adjust several option defaults and tooltip text for clarity (e.g., showBlockId default set to false).
  • Add armor toughness tracking to TargetInfo (field, getter, reset, and attribute read) and show toughness in the HUD.
  • Refine container inventory detection with heuristics and custom name support for Nameable block entities.
  • Update HudRenderer to account for toughness when computing layout and rendering the armor bar (different icon/color, appended toughness text).
  • Use configured transparency for tooltip background rendering.
  • Updated mod version to 1.0.4.

Full Changelog: https://github.com/yigit-guven/Advanced-HUD/compare/1.0.3...1.0.4

Advanced HUD 1.0.4

release24 февраля 2026 г.
  • Introduce HUD transparency setting and UI slider (default 80) in ModConfig/ConfigScreen.
  • Adjust several option defaults and tooltip text for clarity (e.g., showBlockId default set to false).
  • Add armor toughness tracking to TargetInfo (field, getter, reset, and attribute read) and show toughness in the HUD.
  • Refine container inventory detection with heuristics and custom name support for Nameable block entities.
  • Update HudRenderer to account for toughness when computing layout and rendering the armor bar (different icon/color, appended toughness text).
  • Use configured transparency for tooltip background rendering.
  • Updated mod version to 1.0.4.

Full Changelog: https://github.com/yigit-guven/Advanced-HUD/compare/1.0.3...1.0.4

Advanced HUD 1.0.3

release23 февраля 2026 г.
  • Entity Model Scaling: Fixed entity models overflowing the HUD panel by tuning the scale formula (base 18, max 20).
  • Entity Model Rotation: Fixed entities looking to the right; they now correctly face their left.
  • Stale Waterlogged State: Fixed the 💧 Waterlogged indicator persisting on subsequent non-waterlogged blocks.
  • Mod Menu Config Screen: Added an in-game configuration screen accessible via Mod Menu's "Config" button, with three categories:
    • General – Enable HUD toggle, X/Y offset, Show Mod Name.
    • Blocks – Block ID, Effective Tool, Harvest Level, Crop Growth, Waterlogged, Breaking Progress, Bee Count, Container Info.
    • Entities – Health, Armor, Entity Model, Entity ID, Owner, Horse Stats, Villager Info.
  • Config System Fixes: Previously several config flags were defined but had no effect. They are now fully wired up:
  • showBlockId / showEntityId — displays the internal ID (e.g. minecraft:stone) with a 🆔 icon.
  • showWaterlogged — displays a 💧 icon for waterlogged blocks.
  • showEntityOwner — displays the owner's name (👤) for tamed entities.
  • showHarvestLevel — displays the required tool tier ⛏ (Stone / Iron / Diamond).
  • Aesthetic Overhaul: New high-end "glassmorphism" HUD background with subtle transparency and professional borders.
  • Visual Health Bar: Added a smooth progress bar for entity health, including numerical values.
  • Visual Armor Bar: Added a shield-themed progress bar to visually represent protection levels.
  • Generic Crop Growth: Completely rewritten growth detection that works for all crops dynamically.
  • Enhanced Block Entity Support: Added specific tracking for Furnaces and Brewing Stands (General Info).
  • Improved Alignment: Refined layout scaling and text centering.
  • Icon-Based Stats: Unicode icons used for entity/block info (Health, Armor, Speed, Jump, Bees, Items, Growth, Profession).
  • Cycling Tool Icons: Displays rotating tool icons (e.g., Diamond/Iron Pickaxes) for mineable blocks instead of text.
  • Harvesting Indicator: Added ✔ and ✘ icons to show if the current setup will drop items from the targeted block.
  • Mod Version: Updated to 1.0.3.
  • HUD Redesign:
    • Implemented a more compact and streamlined layout.
    • Improved positioning and centering logic.
    • Relocated mod name for better space efficiency.
    • Enhanced vertical alignment and spacing for all HUD elements.

Full Changelog: https://github.com/yigit-guven/Advanced-HUD/compare/1.0.2...1.0.3

Advanced HUD 1.0.2

release23 февраля 2026 г.
  • Strictly Client-Sided: The mod is now 100% client-side. You can connect to any vanilla or modded server safely.
  • Enhanced Block Information:
    • Added display for effective tools (Pickaxe, Axe, etc.) and mining requirements.
    • Added crop growth percentage for all major crops.
    • Added waterlogged status indicator.
    • Added a visual Breaking Progress Bar at the bottom of the HUD.
    • Added Beehive occupancy count for nests and hives.
    • Added Container contents count (e.g., "Items: 15/27") for chests, shulker boxes, etc.
  • Detailed Entity Stats:
    • Added Horse Stats: Precise speed (b/s) and jump strength for horses and variants.
    • Added Villager Info: Displays profession and level.
    • Added display for entity armor and tamed ownership.
    • Added optional technical entity ID toggle.
  • System Improvements:
    • Dynamic UI layout that adjusts height based on visible information.
    • Refined color-coded categorized information for better readability.
    • Fixed an issue where the configuration file wouldn't update with new options.
    • Improved stability by fixing a potential Mixin registration crash.
    • Cleaned up project structure and removed example boilerplate.

Full Changelog: https://github.com/yigit-guven/Advanced-HUD/compare/1.0.1...1.0.2

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

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Лицензия:GPL-3.0-only
Опубликован:2 месяца назад
Обновлён:1 месяц назад
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