
Advanced Economics
Advanced Economics adds a full world-scoped economy for Fabric servers: shop and sell menus, money transfers, investments, professions, daily quests, money duels, gambling, paid teleports, XP trading, item services, loans, pet insurance, death insurance, c
Advanced Economics
Advanced Economics is a Fabric economy mod for Minecraft 26.1.2. It adds a world-based money system with shops, selling, item unlocks, quests, professions, investments, loans, paid services, gambling, and an in-game economy menu.
Each world has its own saved economy data, so player balances, investments, unlocks, quests, loans, professions, and history do not carry between worlds.
Feedback
https://advanced-economics.canny.io/feedback
!Shop Menu
Features
- Player wallet with
/money - Send money to other players with a sender fee
- Buy and sell supported items
- Item unlock system for shop progression
- Daily quests with money rewards
- Professions with sell bonuses and profession quests
- Investment deposits that grow over time
- Fixed-term deposits
- Emergency loans and repayments
- Money duels between players
- Item and money gambling
- Paid teleporting
- XP and money trading
- Item services, including repair, disenchant, and rename
- Player death insurance
- Pet selling and pet insurance
- Server feature toggles with
/aesettings - In-game economy GUI opened with
Nby default
Commands
Use /aehelp in game to see the full command list and examples.
Creative-mode players can use /aegivemoney <amount> or /aegivemoney <player> <amount> to add money for testing.
Configuration
Sell prices can be configured through the generated config file or overridden with datapacks. Buy prices are based on sell prices.
Notes
This mod is intended for singleplayer worlds, LAN worlds, and Fabric servers that want a lightweight economy system without requiring external plugins.
