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Моды/AdvanceArmy
AdvanceArmy

AdvanceArmy

AdvanceArmy is a military warfare themed mod that includes controllable combat AI soldiers, multiple military armed vehicles that can be driven by both players and AI, support skills for combo rewards, powerful monster armies, and some defensive challeng

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Все версииAdvanceArmy 2.6

AdvanceArmy 2.6

Release1 мес. назад

Список изменений

2026/1.24 Version 2.6:

  1. Fixed some issues that caused the server to fail to start

  2. Fixed the issue of some armored vehicles having too low armor values

  3. Fixed the issue where unenchanted vehicles would continue to operate even after their drivers were eliminated

  4. Fixed the issue of abnormal animation for the rotation of the vehicle's front wheels

  5. Fixed the issue of abnormal coordinates for the gunner seat on the vehicle turret when the player is not in the main driver's seat of the vehicle

  6. Added an item to remove combat units. Right-click to remove combat units belonging to the player

  7. The usage method of the map-making tool has been optimized, and its item description has been updated

  8. Added the undead creature tag to some erosion monsters

  9. Now construction units can also use pickaxe-type tools for repair by striking. When construction units are at full health and use the pickaxe-type tool with a sneak right-click, they can be recycled into item form

  10. Two production buildings have been optimized, and now you can use a pickaxe-type tool to rotate their direction by right-clicking

  11. Soldiers will now return to their previous fixed positions after ending an attack

  12. When soldiers are in a selected state during path movement, they will not automatically board vehicles

  13. Added attack animations for some ordinary soldiers and optimized the movement AI of soldiers

  14. Reduced the jump bonus from the Energy Abundance enchantment on the Ash Mech, shortened the duration of the Ash's flight ability, and increased the horizontal movement speed of the mech during the jumping state

  15. Increase the healing amount per hit from 1 to 5 when the Ash Mecha makes a melee attack

  16. The Ash Mecha now possesses a passive shield with a capacity of 200 points. When the shield value is greater than 0, shield depletion is calculated preferentially, and damage received will not exceed the current shield value. When not under attack, the shield value slowly replenishes

  17. After landing from a jump or having its shield broken, the Ash Mecha will enter a boosted state, allowing it to boost either its melee attack or energy cannon once. When boosting the energy cannon, it transforms into a ray weapon, dealing an additional 4% of the target's maximum health as true damage. When boosting the melee attack and hitting a target, the Ash Mecha will recover 10% of its lost health

  18. After being enhanced, the three random melee attacks of the Ash Mecha will respectively cause additional: 6% of the target's current health as true damage/ 8% of the target's lost health as true damage/ 8% of the target's maximum health as physical damage

  19. The AI behavior of the Ash Mecha has been reset, and it now randomly performs small-scale sweeping attacks, as well as a new melee-range switching maneuver

  20. Optimized the melee attack, rendering, third-person perspective when players are driving, and other details of the Ash Mecha

  21. Fixed the issue where NPCs did not board the SWUN transport on time when summoned

  22. Redid the textures of the armed Humvee, and updated the textures of some items and corrosive creatures

Файлы

AdvanceArmy-1.16.5-2.6-release.jar(74.40 MiB)
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Канал релиза

Release

Номер версии

2.6

Загрузчики

Forge

Версии игры

1.16.5

Загрузок

222

Дата публикации

1 мес. назад

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