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Моды/AdvanceArmy
AdvanceArmy

AdvanceArmy

AdvanceArmy is a military warfare themed mod that includes controllable combat AI soldiers, multiple military armed vehicles that can be driven by both players and AI, support skills for combo rewards, powerful monster armies, and some defensive challeng

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Все версииAdvanceArmy 0.5

AdvanceArmy 0.5

Release1 нед. назад

Список изменений

  1. Fixed the issue of some hostile soldiers' attack AI failing to work
  2. Fixed the issue where soldiers stopped searching for enemies after their field of vision was obstructed
  3. Fixed the issue where some players' soldiers were unable to properly use right-click items
  4. Fixed the issue where players' soldiers could not follow
  5. Fixed the issue where the soldier generation configuration and monster generation configuration were reversed
  6. Added a new configuration file that can be switched within the game
  7. Now, every time you enter the save file, it will prompt you about the activation status of some options in the configuration file
  8. A dynamic monster spawning difficulty system has been added, with difficulty gradually increasing as the game progresses. In the early stages, the number of monsters spawned decreases, and advanced corrupting monsters are almost non-existent
  9. Added random enemy invasion events and random ally support events
  10. The probability of generating each variant in the current module structure is no longer the same, with more small variants and fewer large variants
  11. Added a tool item for joining a team
  12. Currently, players without a team cannot use challenge items to create challenges. The information broadcast for challenges will only be sent to players near the defense points
  13. Now, units in the friendly faction will proactively attack creatures of type MobCategory.MONSTER. Most enemy creatures have been changed to inherit from the original Monster class
  14. The Ranger of the Assault Trooper class can now throw more powerful time bombs
  15. Weakened the splitting mechanism of the corrupting spiders, while giving the split entities specific skins
  16. The Erosion Spider now has a chance to place a Spider Web when attacking
  17. The health value restored by each ray hit of Erosion Giant has been changed from 5 to 2
  18. Erosive creatures will now not actively attack aquatic animals
  19. Reduced the damage and firing rate of two types of anti-ground turrets that erode and plunder beasts
  20. The Ember Mech cannot gain enhanced attack through jumping during the energy cannon loading period
  21. Added a custom shader for the texture-mapped tracks to enable them to render environmental lighting properly
  22. Now some hostile creatures will disappear in peaceful mode
  23. Added a crafting recipe for some items
  24. Now, a fixed function has been added to turret-type vehicles
  25. Naturally generated vehicles will now move randomly, and there is a chance they will command nearby naturally generated soldiers of the same faction to follow them
  26. The path movement of soldiers in selected state is changed to straight-line movement
  27. When holding a signal gun, the command button will no longer be displayed

Файлы

AdvanceArmy-1.20.1-0.5-alpha.jar(73.18 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.5

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

1.4K

Дата публикации

1 нед. назад

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