
Accurate Hitboxes
Pixel-perfect, zero-lag hitboxes that instantly perfectly match the 3D visual models of every vanilla and modded entity in the game.
Список изменений
v2.3.0 — The TACZ Compatibility Update
New Features
Timeless and Classics Zero (TACZ) Compatibility (Forge-NeoForge): Added pixel-perfect collision support for TACZ bullet physics, flawlessly registering physical gaps and headshots.
Bug Fixes
Hitbox Jitter Eliminated: Fixed an issue that caused hitboxes to vibrate and shake when entities moved. Baby Mob Hitboxes: Fixed baby mob head hitboxes being incorrectly sized and positioned. Adult/Baby Hitbox Desync: Fixed a bug where an adult's head hitbox would randomly become giant after spawning a baby of the same type. Guard Villagers Compat: Fixed a bug where normal villagers' head hitboxes would temporarily become massive when Guard Villagers was installed alongside a baby villager.
Improvements
Hitbox Rendering Validation: Dead, removed, and invisible entities are now properly filtered to prevent stale hitboxes from lingering on screen.
