
AcceleratedRendering-reFabricated
A client side only entity rendering optimization MOD, aiming at improving performance when rendering large amount of entities or complex modded entities
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Accelerated Rendering v1.0.6-1.20.1-alpha-fabric.1
Release4 мес. назад
Список изменений
加速渲染 1.0.6-1.20.1 ALPHA
- 添加了
核心配置 > 启用缓存动态RenderType选项以支持对动态渲染类型的加速. - 添加了
核心配置 > 模型合并类型选项以支持对完全一致模型的合并以改善显存占用. - 改善了过滤器的灵活性, 现在可以在过滤器列表中使用正则表达式.
- 修复了GUI物品合批时没有正确还原帧缓冲状态导致的渲染异常.
- 修复了自定义渲染阶段被错误加速导致的渲染异常.
- 修复了物品附魔光效无法正确渲染导致的渲染异常.
- 修复了可能的部分特殊物品渲染导致的内存泄漏问题.
注意事项
- 1.20.1移植的游戏内配置节目需要安装Forge Config Screens以启用.
Accelerated Rendering 1.0.6-1.20.1 ALPHA
- Adds
Core Settings > Enable Cache Dynamic Render Typeto support the acceleration of dynamic render types. - Adds
Core Settings > Mesh Merge Typeto support reducing VRAM usage by merging duplicated meshes together. - Improves filter flexibility. Regular Expression can now be used in filter values.
- Fixes visual glitches on container GUI rendering due to not correctly restoring framebuffer state.
- Fixes visual glitches on geometries rendered in custom rendering stages due to incorrect acceleration.
- Fixes visual glitches on item glints.
- Fixes memory leaks due to acceleration on certain special items.
Important Notes
- 1.20.1 port requires Forge Config Screens to modify configurations in game.
Full Changelog: https://github.com/ZhuRuoLing/AcceleratedRendering-reFabricated/commits/1.0.6-1.20.1-alpha-fabric.1
Файлы
acceleratedrendering-1.0.6-1.20.1-alpha-fabric.1.jar(503.39 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.6-1.20.1-alpha-fabric.1
Загрузчики
Fabric
Версии игры
1.20–1.20.1
Загрузок
551
Дата публикации
4 мес. назад