
AcceleratedRendering-reFabricated
A client side only entity rendering optimization MOD, aiming at improving performance when rendering large amount of entities or complex modded entities
27.8K
31
Accelerated Rendering v1.0.8-1.21.1-alpha-fabric.1
release24 декабря 2025 г.加速渲染 1.0.8-1.21.1 ALPHA
- 添加了
核心配置 > 裁切区域还原类型选项以提供对修改了容器GUI渲染的MOD更好的兼容性. - 添加了
加速物品渲染配置 > 启用合并GUI物品批次选项以以提供对修改了容器GUI渲染的MOD更好的兼容性. - 添加了对FTB Library的GUI物品合批加速支持.
- 修复了在
earlyWindowControl不可用的情况下的导致的崩溃. - 修复了因为Minecraft因为其他错误没有正确启动导致的无关加速渲染的崩溃.
- 修复了带状态的EMF模型在运行中修改状态导致的渲染异常.
- 修复了OpenGL内存屏障被错误使用导致的潜在渲染异常.
- 阻止MOD添加的自定义HUD进行加速, 防止过度调用着色器导致性能下降.
Accelerated Rendering 1.0.8-1.21.1 ALPHA
- Adds
Core Settings > Scissor Restoring Typeto provide better compatibility with modified container GUI. - Adds
Accelerated Item Rendering Settings > Enable Merge GUI Item Batchesto provide better compatibility with modified container GUI. - Adds GUI item batching acceleration support to FTB Library.
- Fixes crashes when
earlyWindowControlis not available. - Fixes irrelevant crashes when Minecraft is crashed by other MODs when starting up.
- Fixes visual glitches when EMF models with states modifying its state at runtime.
- Fixes potential visual glitches due to incorrect OpenGL memory barrier usages.
- Prevent custom HUDs by MODs from being accelerated to reduce shader overhead.
Full Changelog: https://github.com/ZhuRuoLing/AcceleratedRendering-reFabricated/commits/1.0.8-1.21.1-alpha-fabric.1
Accelerated Rendering v1.0.8-1.20.1-alpha-fabric.1
release24 декабря 2025 г.加速渲染 1.0.8-1.20.1 ALPHA
- 添加了
核心配置 > 裁切区域还原类型选项以提供对修改了容器GUI渲染的MOD更好的兼容性. - 添加了
加速物品渲染配置 > 启用合并GUI物品批次选项以以提供对修改了容器GUI渲染的MOD更好的兼容性. - 添加了对FTB Library的GUI物品合批加速支持.
- 修复了在
earlyWindowControl不可用的情况下的导致的崩溃. - 修复了因为Minecraft因为其他错误没有正确启动导致的无关加速渲染的崩溃.
- 修复了带状态的EMF模型在运行中修改状态导致的渲染异常.
- 修复了OpenGL内存屏障被错误使用导致的潜在渲染异常.
- 修复了Oculus中错误硬编码导致的渲染异常.
- 阻止MOD添加的自定义HUD进行加速, 防止过度调用着色器导致性能下降.
注意事项
- 1.20.1移植的游戏内配置界面需要安装ForgeConfigScreens以启用.
Accelerated Rendering 1.0.8-1.20.1 ALPHA
- Adds
Core Settings > Scissor Restoring Typeto provide better compatibility with modified container GUI. - Adds
Accelerated Item Rendering Settings > Enable Merge GUI Item Batchesto provide better compatibility with modified container GUI. - Adds GUI item batching acceleration support to FTB Library.
- Fixes crashes when
earlyWindowControlis not available. - Fixes irrelevant crashes when Minecraft is crashed by other MODs when starting up.
- Fixes visual glitches when EMF models with states modifying its state at runtime.
- Fixes potential visual glitches due to incorrect OpenGL memory barrier usages.
- Fixes visual glitches on wronly hardcoded offset in Oculus.
- Prevent custom HUDs by MODs from being accelerated to reduce shader overhead.
Important Notes
- 1.20.1 port requires ForgeConfigScreens to modify configurations in game.
Full Changelog: https://github.com/ZhuRuoLing/AcceleratedRendering-reFabricated/commits/1.0.8-1.20.1-alpha-fabric.1
Accelerated Rendering v1.0.7-1.21.1-alpha-fabric.1
release8 ноября 2025 г.加速渲染 1.0.7-1.21.1 ALPHA
- 添加了
过滤器配置 > 启用容器GUI过滤器选项以阻止部分在渲染加速后会导致需渲染异常的容器GUI被加速, 提供更好的兼容性. - 修复了玩家在物品栏GUI中以错误光照渲染导致的渲染异常.
- 修复了超出标准范围UV的面在静态剔除中被错误剔除导致的渲染异常.
Accelerated Rendering 1.0.7-1.21.1 ALPHA
- Adds
Filter Settings > Enable Menu Filterto filter menus that will cause glitches when accelerated. - Fixes visual glitches on players rendered with wrong light direction in inventory GUI.
- Fixes visual glitches on static culler exceptionally culled geometries with UV outside regular range.
Full Changelog: https://github.com/ZhuRuoLing/AcceleratedRendering-reFabricated/commits/1.0.7-1.21.1-alpha-fabric.1
Accelerated Rendering v1.0.7-1.20.1-alpha-fabric.1
release8 ноября 2025 г.加速渲染 1.0.7-1.20.1 ALPHA
- 添加了
过滤器配置 > 启用容器GUI过滤器选项以阻止部分在渲染加速后会导致需渲染异常的容器GUI被加速, 提供更好的兼容性. - 修复了玩家在物品栏GUI中以错误光照渲染导致的渲染异常.
- 修复了超出标准范围UV的面在静态剔除中被错误剔除导致的渲染异常.
- 修复了文字渲染错位导致的渲染异常.
- 修复了Oculus中错误硬编码导致的渲染异常.
注意事项
- 1.20.1移植的游戏内配置界面需要安装Forge Config Screens以启用.
Accelerated Rendering 1.0.7-1.20.1 ALPHA
- Adds
Filter Settings > Enable Menu Filterto filter menus that will cause glitches when accelerated. - Fixes visual glitches on players rendered with wrong light direction in inventory GUI.
- Fixes visual glitches on static culler exceptionally culled geometries with UV outside regular range.
- Fixes visual glitches on texts rendered with wrong offsets.
- Fixes visual glitches on wronly hardcoded offset in Oculus.
Important Notes
- 1.20.1 port requires Forge Config Screens to modify configurations in game.
Full Changelog: https://github.com/ZhuRuoLing/AcceleratedRendering-reFabricated/commits/1.0.7-1.20.1-alpha-fabric.1
Accelerated Rendering v1.0.6-1.21.1-alpha-fabric.1
release21 октября 2025 г.加速渲染 1.0.6-1.21.1 ALPHA
- 添加了
核心配置 > 启用缓存动态RenderType选项以支持对动态渲染类型的加速. - 添加了
核心配置 > 模型合并类型选项以支持对完全一致模型的合并以改善显存占用. - 改善了过滤器的灵活性, 现在可以在过滤器列表中使用正则表达式.
- 修复了GUI物品合批时没有正确还原帧缓冲状态导致的渲染异常.
- 修复了自定义渲染阶段被错误加速导致的渲染异常.
- 修复了物品附魔光效无法正确渲染导致的渲染异常.
- 修复了可能的部分特殊物品渲染导致的内存泄漏问题.
Accelerated Rendering 1.0.6-1.21.1 ALPHA
- Adds
Core Settings > Enable Cache Dynamic Render Typeto support the acceleration of dynamic render types. - Adds
Core Settings > Mesh Merge Typeto support reducing VRAM usage by merging duplicated meshes together. - Improves filter flexibility. Regular Expression can now be used in filter values.
- Fixes visual glitches on container GUI rendering due to not correctly restoring framebuffer state.
- Fixes visual glitches on geometries rendered in custom rendering stages due to incorrect acceleration.
- Fixes visual glitches on item glints.
- Fixes memory leaks due to acceleration on certain special items.
Full Changelog: https://github.com/ZhuRuoLing/AcceleratedRendering-reFabricated/commits/1.0.6-1.21.1-alpha-fabric.1
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Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:1 месяц назад
