/
核心配置 > 裁切区域还原类型选项以提供对修改了容器GUI渲染的MOD更好的兼容性.加速物品渲染配置 > 启用合并GUI物品批次选项以以提供对修改了容器GUI渲染的MOD更好的兼容性.earlyWindowControl不可用的情况下的导致的崩溃.Core Settings > Scissor Restoring Type to provide better compatibility with modified container GUI.Accelerated Item Rendering Settings > Enable Merge GUI Item Batches to provide better compatibility with modified container GUI.earlyWindowControl is not available.核心配置 > 裁切区域还原类型选项以提供对修改了容器GUI渲染的MOD更好的兼容性.加速物品渲染配置 > 启用合并GUI物品批次选项以以提供对修改了容器GUI渲染的MOD更好的兼容性.earlyWindowControl不可用的情况下的导致的崩溃.Core Settings > Scissor Restoring Type to provide better compatibility with modified container GUI.Accelerated Item Rendering Settings > Enable Merge GUI Item Batches to provide better compatibility with modified container GUI.earlyWindowControl is not available.过滤器配置 > 启用容器GUI过滤器选项以阻止部分在渲染加速后会导致需渲染异常的容器GUI被加速, 提供更好的兼容性.Filter Settings > Enable Menu Filter to filter menus that will cause glitches when accelerated.过滤器配置 > 启用容器GUI过滤器选项以阻止部分在渲染加速后会导致需渲染异常的容器GUI被加速, 提供更好的兼容性.Filter Settings > Enable Menu Filter to filter menus that will cause glitches when accelerated.核心配置 > 启用缓存动态RenderType选项以支持对动态渲染类型的加速.核心配置 > 模型合并类型选项以支持对完全一致模型的合并以改善显存占用.Core Settings > Enable Cache Dynamic Render Type to support the acceleration of dynamic render types.Core Settings > Mesh Merge Type to support reducing VRAM usage by merging duplicated meshes together.
Entity rendering optimization mod. Fast vertices transforming and caching using compute shaders.