
Absolute Cinema Camera
Turns the game into a film: letterbox, colour grading, depth of field, and a director that shoots your roleplay scenes — including whoever is talking on Simple Voice Chat.
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Список изменений
The height limit now decides who may take the camera, not only who is framed.
- A conversation on another storey cannot cut the camera away. The scene height limit used to apply to the scene alone. Who was allowed to take the frame was decided by distance, and a distance is a sphere: the sphere goes through a floor, so a table talking downstairs was well inside the twenty-four blocks and the camera left the room to film it. Standing on a first floor, or on a balcony over a street, that is most of the building.
- Three blocks by default rather than four. Four was a storey plus the slack to reach the next one, which let the ground floor back into a scene played on the floor above it.
The limit is asked in one place now, and by everything that can claim the camera: the scene, a voice, a line of chat. Nothing to change in the settings, though a config file written by an earlier version keeps the height it already has – the new default only applies to a fresh one.
Файлы
absolute-cinema-camera-1.2.2.jar(197.22 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.2
Загрузчики
Fabric
Версии игры
1.21.6–1.21.8
Загрузок
97
Дата публикации
28.08.2026
