
Villager Retaliation!
It's about time the villagers retaliated.
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Список изменений
Added
- Villager family/social graph system for persistent family, ancestry, adoption, and relationship data
- Villager gender assignment, gendered preset name pools, and stored villager identity data
- Family-aware dialogue filters and placeholders, including parent, sibling, spouse, child, grandparent, descendant, cousin, extended family, and deceased family references
- Relationship-aware dialogue filters and placeholders for crushes, dating partners, fiances, spouses, separated partners, and widowed partners
- Debug-only villager breeding stick and maturity emerald items
- Biological birth, adoption, same-gender adoption mode, orphan adoption, and instant maturity debug flows
/villagerretaliation setNearestRelationship <crush|dating|engaged|married|separated>debug command- Maximum recruited follower distance config and behavior
- Recruited villagers can now board the player’s vehicle while following
- Configurable villager interaction chat positioning
combat.player_killednotification trigger for villager or wandering trader player killsalert.player_attacked_villagernotification trigger for immediate player-hit villager reactions- Alert placeholders for
{attacker},{player},{villager},{villager_name},{villager_kind}, and{profession} - Datapack-driven player item reactions for dialogue, dialogue options, and notifications
ambient.player_itemworld-text trigger for nearby held/equipped/inventory item reactions- Player item filters:
player_items,player_item_tags,player_item_slots - Player item slots:
main_hand,off_hand,hands,armor,hotbar,inventory,equipment,any - Player item placeholders:
{player_item},{held_item},{player_item_id},{held_item_id},{player_item_slot},{held_item_slot} - Gift preference
response_keysupport for custom item-specific gift response messages
Improved
- Dialogue can now react to known family and relationship context across many new filters
- Villager display names, custom names, genders, and preset names are resolved more reliably for dialogue/social systems
- Preset villager names now support separate male and female name pools while keeping legacy
namesfallback support - Recruitment following is safer with configurable max distance and vehicle synchronization
- Villager interaction chat can be anchored/configured instead of always using the old layout
- Gift response selection can use specific datapack-defined message keys per gift rule
- Pack documentation now recommends unique dialogue and notification filenames instead of overriding built-in
global.jsonby accident - Dialogue, notification, gift, pack development, and villager-name wiki docs expanded with newer datapack fields and examples
Performance And Reliability
- Added server-aware caches and cache clearing for structure/story lookup resources
- Limited structure search work per lookup and skipped structure logic entirely when structures are disabled
- Added village membership resolve caching with TTL, size limits, and cache pruning
- Added nearest weapon search caching and validation for villager weapon pickup logic
- Added weather-event deduplication to avoid repeated village event spam
- Added staggered villager scan checks for cleric support, creeper avoidance, hostile targeting, weapon searches, and combat survival scans
- Added creeper threat caching for villager rule checks
- Added gift candidate caching and gift-knowledge existence checks
- Added dialogue context snapshots to avoid repeated social/family/event data collection
- Added warmup/clear hooks for newer social, village, weapon, notification, and resource caches
Fixed
- Villager structure/story systems now avoid unnecessary or unsafe lookups in worlds with structures disabled
- Followers now stop following when they exceed the configured max follow distance
- Followers dismount cleanly when follow state is cleared
- Alert world text now preserves generic
alert.villager_damagedfallback behavior while allowing player-specific attack responses - Pack docs now warn that using built-in
global.jsonpaths can unintentionally hide default dialogue/options/notifications
Файлы
villager_retaliation-neoforge-1.21.1-1.0.0-beta.10.jar(1.33 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.0-beta.10
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
128
Дата публикации
23.05.2026
