
Sodium Shadowy Path Blocks
Reintroduces vanilla-like smooth lighting to non-full blocks (e.g. dirt paths and how they have dark shading when directly next to a full block) when using Sodium.
14.0M
1.1K
SSPB 7.0.0 for Sodium 0.8.9 / NeoForge
release1 апреля 2026 г.Update for MC 26.1
New:
- Added uk_ua localization (by @StarmanMine142)
Changes:
- Update zh_cn localization from zh_tw (suggested by @mrjasonn)
Bug Fixes:
- When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
SSPB 7.0.0 for Sodium 0.8.7 to 0.8.9 / Fabric
release1 апреля 2026 г.Update for MC 26.1
New:
- Added uk_ua localization (by @StarmanMine142)
Changes:
- Update zh_cn localization from zh_tw (suggested by @mrjasonn)
Bug Fixes:
- When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
SSPB 6.0.0 for Sodium 0.8.0 to 0.8.7 / NeoForge
release13 декабря 2025 г.Update for MC 1.21.11 and Sodium 0.8.0
Changes:
- Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
SSPB 6.0.0 for Sodium 0.8.0 to 0.8.7 / Fabric
release13 декабря 2025 г.Update for MC 1.21.11 and Sodium 0.8.0
Changes:
- Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
SSPB 5.0.1 for Sodium 0.6.11 to 0.7.3 / NeoForge
release1 октября 2025 г.Bug Fixes:
- Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
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Лицензия:LGPL-3.0-only
Опубликован:4 года назад
Обновлён:1 неделю назад