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Моды/GPUBooster
GPUBooster

GPUBooster

Provides DSA & fastest math formulas to game render system for best perfomance! Compatible with Sodium/Embeddium, Iris and shaders.

2.6M
569

GPUBooster 1.2.4

release15 апреля 2026 г.

Fixed wrong availability of "SIMD Weather"(#60)

GPUBooster 1.2.3

release14 апреля 2026 г.

Added:

  • Minor fix for cloud rendering
  • Warn screen when no JVM argument for SIMD provided

Fixes:

  • BetterClouds render with "smart culling" (#55)
  • Shader rendering with "pipeline caching" (#59)
  • Other micro-fixes

GPUBooster 1.2.2

release13 апреля 2026 г.

Added:

  • A JVM arg test check has been added.
  • SIMD is now used for weather geometry.

GPUBooster 1.2.1

beta17 марта 2026 г.

Most GPUBooster features from ~1.21 are now included in the vanilla renderer(DSA, VertexFormat cache, etc.).
As a result, mod now focuses on heavy graphical processing (shaderpacks, large numbers of render objects, etc.) and stabilising the game engine.


Features(configurable):

  • SIMD culling (from ~1.21)
  • Core DSA (GL 4.5 instead of ARB)
  • Fast matrices (from ~1.21)
  • Constant caching
  • Render pipeline caching (1.2.2+)
  • Disabling GL error log

1.2.2+:

  1. It may take some time for the results.
  2. The FPS gain may be insignificant (around 1–3%), BUT stability should improve.

GPUBooster 1.2.1

release22 февраля 2026 г.

Added:

  • API for BatchVertexConsumer
  • Integrations with ToadLib
  • SIMD Culling

Fixes:

  • Punchy inaccurancy(43)

UI Text Batching has been removed due to the inability to implement it correctly and its extremely low efficiency

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x1.12.x

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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:5 часов назад
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