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Моды/Origins
Origins

Origins

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

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1.21.1: Origins 1.13.0-pre.1

beta22 декабря 2025 г.

Changes

  • [apoli] Power/global power resource reload listeners now have direct access to the registry wrapper lookup (this means Apoli/Origins won't have to rely on pretty-hacky methods to get the registry wrapper lookup to use for parsing powers/global powers.)
  • [apoli] Powers are now validated when data pack contents are refreshed (e.g: after all data packs have been reloaded) instead of after powers are parsed.
  • [apoli] Power recipes are now registered when data pack contents are refreshed (e.g: after all data packs have been reloaded) instead of after powers are parsed.
  • [apoli] Allowed indexed stacks (the data typ used in the starting_equipment power type) to have a slot range with multiple slots.
  • [apoli] Optimized inventory-related actions/utilities to reduce performance overhead.
  • [apoli] {For addon developers} Simplified and improved naming convention of some classes/methods. This affects the following classes/methods:
    • AbstractAction --> Action
    • AbstractCondition --> Condition
    • Power#getPowerType --> Power#getType
    • Action#getActionType --> Action#getType
    • Condition#getConditioType --> Condition#getType

Fixes

  • [apoli#260] Fixed memory leaks and threading issues.
  • [apoli] Fixed attribute modifiers added via the attribute power type not persisting on respawn.
  • [apoli] Fixed attribute modifiers added via the conditioned_attribute power type being added unconditionally upon gaining the power.
  • [apoli] Fixed .mcfunction files not being loaded due to non-existent powers caused by loading order issue (since .mcfunction files are loaded before powers.)
  • [apoli] Fixed inventory-related entity action/condition types improperly checking the size boundary of the inventories and specified slots.
  • [apoli] Fixed passenger_action entity action type executing its own entity action on the ridden entity instead of the riding entity.
  • [apoli] Fixed attacker damage condition type not checking if the attacker actually exists.
  • [apoli] Fixed powers unnecessarily being synced in singleplayer.
  • [apoli] Fixed crash with the raycast entity action/condition types caused by not checking if the entity has the reach-related attributes.
  • [apoli] Fixed tooltips of item powers being duplicated after each equipment slot tooltips.
  • [apoli] Fixed the position context of the raycast entity action type to use the position of the raycast's end position instead of the specified destination position.
  • [origins#801] Fixed origin powers unable to be disabled via the config.
  • [origins] Fixed origins/origin layers/badges being unnecessarily synced in singleplayer.
  • [origins] Fixed .mcfunction files not being loaded due to non-existent origins caused by loading order issue (since .mcfunction files are loaded before origins.)

Changelogs

1.20.1: Origins 1.10.2 [Forge]

release25 октября 2025 г.

Additions

  • [calio] Added Connector dependecy system
  • [origins] Added Connector Extras as an explicit dependency

Fixes

  • [apoli (connector)] Fixed action_on_block_break, modify_harvest powers and the gamemode entity condition
  • [apoli] Fixed modify_air_speed
  • [apoli] made Inventory related functionality more efficient
  • [origins] Fixed Avian's like_air power
  • [origins (connector)] Fixed Shulk's strong_arms power
  • [origins] Fixed origin selection screen invulnerability (woops)

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.20.1: Origins 1.10.2 [Fabric]

release25 октября 2025 г.

Additions

  • [calio] Added Connector dependecy system
  • [origins] Added Connector Extras as an explicit dependency

Fixes

  • [apoli (connector)] Fixed action_on_block_break, modify_harvest powers and the gamemode entity condition
  • [apoli] Fixed modify_air_speed
  • [apoli] made Inventory related functionality more efficient
  • [origins] Fixed Avian's like_air power
  • [origins (connector)] Fixed Shulk's strong_arms power
  • [origins] Fixed origin selection screen invulnerability (woops)

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.20.1: Origins 1.10.1 [Forge]

release24 октября 2025 г.

Additions

  • [calio] Added Connector support
  • [apoli] Added Connector support
  • [origins] Added Connector support

Fixes

  • [apoli] Fixed brightness related conditions that would not work with shader powers. (origins:exposed_to_sun, origins:brightness, etc)
  • [apoli] Fixed explode entity action not displaying particles or sounds
  • [apoli] Fixed a crash that occurs when origins:damage is not given a damage_type
  • [apoli] Fixed the "allow_holding" field in the origins:climbing power type not functioning
  • [origins] Players are now only invulnerable when currently choosing an origin, instead of when not having all origins.

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

1.20.1: Origins 1.10.1 [Fabric]

release24 октября 2025 г.

Additions

  • [calio] Added Connector support
  • [apoli] Added Connector support
  • [origins] Added Connector support

Fixes

  • [apoli] Fixed brightness related conditions that would not work with shader powers. (origins:exposed_to_sun, origins:brightness, etc)
  • [apoli] Fixed explode entity action not displaying particles or sounds
  • [apoli] Fixed a crash that occurs when origins:damage is not given a damage_type
  • [apoli] Fixed the "allow_holding" field in the origins:climbing power type not functioning
  • [origins] Players are now only invulnerable when currently choosing an origin, instead of when not having all origins.

Changelogs

Make sure to check out the full changelogs here so you don't miss a thing!

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x

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Лицензия:MIT
Опубликован:4 года назад
Обновлён:1 месяц назад
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