Changes as of 1.21.9 Pre-Release 1
-Decoys no longer use a text display entity to hide the "NPC" text while showing a username. This was a workaround since no other solution was offered.
-Decoys now mirror the player's rotation. This includes head and body rotation
-Decoys can now mimic the poses of the player; the specifications of how that works will be as follows: When using a Decoy Egg while crouching, the decoy will be crouching when summoned. When using a Decoy Egg while in water, the decoy will have a swimming pose when summoned. If a decoy is summoned while crouching, the nametag of the decoy will NOT be visible. This is intentional
-Removed an entity tag that was misplaced in the pack. O_o -Reduced the particles when summoning a decoy -Reduced the volume of the sound that's played when summoning a decoy