A recent screenshot with a few things within. Contains the logo, a few biomes, and a structure
small preview of the newest structure added in the mod/pack
epic moss basin. It can generate in the basin that is in the middle of some mountains. inspired by some of Terralith's biome placement. thnanks humanoid_ for the screenshot
featured image. looked better in my imagination... Villantis on the left, Prosperous skeletown on the right
A featured image for saturated, featuring a small preview of said structure
generic description here. it's one of the new cave ruins with the saturated logo over it
The ground of the moss basin. the leaves droop and sometimes have lush vines dangling off them. These vines occasionally have shroomlights or spore blossoms attached to the ends.
A neat lil cave biome that tends to generate near the surface (even more common near moss basins.) There's several variants of the trees, rooted dirt patterns on the ceiling, and those mangrove root stalactites.
the Up-side of a Enchanted forest. Extremely inspired by the Phantasmal forest! Thanks _humanoid for the screenshot!
a screenshot that contains most of the things that can grow on the forest floor.
The Strange Flats has shrubs in the ground and "jellies" in the sky. Thanks _humanoid for the screenshot!
A moss Basin generating in the "basin" area in the mountains.
a different view of a different mountain with way more crystals.
Crystalized peaks. The lights floating near the crystals are glowstone. If you look into the distance you can see A Moss Basin.
An image of the basalt climb and freezer biomes. most of the floating glowey bits are froglights.
The Boreal Valley Contains thickets of slightly different trees. the glass trees were a suggestion from _humanoid!
Bone Canyon. some parts have 'stripes' of blocks going through the terrain.
And here's the top. Yippee. if you look in the water you can see that it goes from sand to partially dead coral to completely dead coral.
A neat lil cave biome. Now comes with mini red Floatys(TM) generates near the bottom of the world most of the time, or under Bone Canyons.
underwater in the oceanic biome. very bright and lively, with lotsa coral.
2 different void pillars at different levels of "decay" (just aesthetic) (there's no actual 'decay' feature)
The white cube thing to the left is an entrance to the void structure. the tower to the right is a void pillar.
wooajh its a weird pool
oooo a maintenance hallway
wow this kinda looks like a hotel hallway
has the warped door in the center. remind me of the mirror room from HL:A
has a little bit of everything
It was a pretty cool screenshot of the center part of the structure, but i forgot to actually turn on shaders for it :sad:
photo of one of the sub-sections of the babel coven hideout, specifically the "normal" variant. i was a bit too impatient to wait for the mobs to move out of the way
Semi-preview of the towers of sloni. shaders used was astralex
the fountain in the central keep of the skeletown. The skeleton on the left is actually a boss
random road on the skeletown.
a random room inside one of the skeletown central keep tower. it seems that there's a not-so-secret tunnel...
The featured image at the time, but with the full image
The exterior of villantis, as seen on the featured image
what you see here is another part of villantis. specifically, inside of one of the larger domes. Each contains smaller, normal-ish villager houses
A random screenshot of the hallways that connect most of villantis together. you can see an enchanted iron golem up ahead.
the central water "elevator" of villantis. the corners of the bubble lead to some residence of special villagers, and the other paths lead to the rest of the structure
aka "the boss arena" this room is found at the very bottom center. im gonna be honest, the bridges don't lead anywhere and are just for asthetics
birds-eye view of the central excavation area of the top layer. + the sinkhole of sinkhole ruins
in the sunken city area, you can find large archways that connect the towers together
there are areas underneath the towers. these "basement" like areas have 3 sub-sections. this one is a laboratory
The top layer of the sinkhole ruins, which is degraded buildings that are connected to eachother via paths. bring a brush, there's a lot of suspicous blocks
a cool intersection between an underground jungle and the Crystalline Caverns. the crystals have floating glowstone hanging around them
"it's kinda generic, but i like it." - Bro Omg It's an icy biome with alot of blue ice, sea lanterns, and ancient debris. it's nicely lit up, with small grassy patches for trees to grow.
the second layer of the sinkhole ruins, the sunken city. here you can see the building left behind here
A cave biome that's supposed to be a mix of swampy and volcanic. generates under hot or humid areas if i remember correctly.
a different angle of a cave ruins at the bottom of the world.
a low-quality screenshot of one of the potential cave ruin variants.
a flooded section of the structure. these parts tend to be a bit more dark and/or gloomy than usual.
The hole that is supposed to be made by said drill. it leads to the inside of the real structure
The only place within the structure that has pure, unoxidized copper. it serves as a boss arena when you have the right item.
a generic screenshot of a randomized sideroom
like it says: it's a sideroom inside of the flooded variant.
an aquarium that in of itself is situated inside of a secret underwater facility. is it somewhat ironic?
a screenshot of the surface level of said structure.

This datapack add Saturated, a new dimension, and The Void as a bonus. Singes eyeballs since day 1.