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Mob Heads

Mob Heads

All mobs can drop their head. Includes all new baby heads

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minecraft datapack mob heads mod baby mobs minecraft mob heads

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github translations jodek

Features

1. 500+ unique heads --> every mob, baby and variant in the game

2. Custom note block sounds for all heads

3. Advancement collection to track your progress

4. Chat notifications when a head drops

5. Fully translated with my Jodeks translations Resourecpack (German, French, Spanish, Japan, Chinese, Russian)

Config

Run ingame:

/trigger mob_heads.config
  • Choose between player kill or charged creeper drops
  • Adjust drop rates
  • Change drop messages

If you want to give yourself a head:

/trigger get_mob_head

Looting does not affect drop rates

Default drop rates

#MobDrop Rate
1Allay5%
2Armadillo5%
3Axolotl5%
4Blue Axolotl10%
5Bat5%
6Bee5%
7Blaze3%
8Bogged5%
9Breeze5%
10Camel5%
11Camel Husk7%
12Cat5%
13Cave Spider3%
14Chicken2%
15Cod2%
16Copper Golem3%
17Cow2%
18Creaking5%
19Creeper2%
20Charged Creeper10%
21Dolphin5%
22Donkey5%
23Drowned2%
24Elder Guardian15%
25Ender Dragon20%
26Enderman2%
27Endermite5%
28Evoker5%
29Fox5%
30Frog5%
31Ghast3%
32Glow Squid5%
33Goat5%
34Guardian2%
35Happy Ghast5%
36Hoglin3%
37Horse5%
38Husk3%
39Illusioner5%
40Iron Golem3%
41Llama5%
42Magma Cube5%
43Mooshroom5%
44Brown Mooshroom10%
45Mule5%
46Nautilus5%
47Ozelot5%
48Normal & Weak Panda5%
49Lazy, Brown, Playful, Aggressive, Worried Panda10%
50Parched5%
51Parrot5%
52Phantom3%
53Pig2%
54Pilgin Brute10%
55Piglin3%
56Pillager2%
57Polar Bear5%
58Pufferfish5%
59Rabbit5%
60Ravager5%
61Salmon3%
62Sheep2%
63Shulker5%
64Silverfish2%
65Skeleton Horse10%
66Skeleton2%
67Slime2%
68Sniffer5%
69Snow Golem2%
70Spider2%
71Squid3%
72Stray3%
73Strider5%
74Tadpole5%
75Trader Llama3%
76Tropical Fish5%
77Turtle5%
78Vex5%
79Villager5%
80Vindicator3%
81Wandering Trader5%
82Warden15%
83Witch2%
84Wither20%
85Special Wither Skull5%
86Wolf5%
87Zoglin5%
88Zombie Horse5%
89Zombie Nautilus5%
90Zombie Villager7%
91Zombie2%
92Zombified Piglin2%

Config [1.21.5 and below] To change drop rates, rarities and drop messages

make sure to unzip the datapack before

Head to: MobHeads/data/mobheads/function/config

and then edit the specific file (drop _rates.mcfunction , rarity.mcfunction , drop_messages.mcfunction)

don't forget to save the file and run /reload afterwards

For anything pre (before) 1.21

Drop chances for 1.20.4 and 1.20.5-6

You can use Ctrl + F to search

Common = 0.02 = 2%

  • Chicken (1.21.5+: temperate, warm, cold)
  • Cow (1.21.5+: temperate, warm, cold)
  • Cave Spider
  • Creeper
  • Pig (1.21.5+: temperate, warm, cold)
  • Sheep (different heads for all colors)
  • Skeleton
  • Spider
  • Zombie
  • Snow Golem
  • Iron Golem

Rare = 0.1 = 10 %

  • Bat
  • Bee
  • Blaze
  • Bogged
  • Cod
  • Donkey
  • Drowned
  • Enderman
  • Evoker
  • Frog (variants: cold, temperate, warm)
  • Glow Squid
  • Guardian
  • Hoglin
  • Horse (variants: white, creamy, chestnut, brown, black, gray, dark_brown)
  • Husk
  • Llama (variants: white, creamy, gray, bronw)
  • Magma Cube
  • Mooshroom (variants: red, brown)
  • Mule
  • Phantom
  • Piglin
  • Pillager
  • Pufferfish
  • Salmon
  • Slime
  • Squid
  • Tropical Fish
  • Villager (snow, savanna, plains, desert, jungle, taiga)
  • Witch
  • Wolf (woods, spotted, striped, snowy, rusty, pale, chestnut, black, ashen)

Epic 0.2 = 20 %

  • Armadillo
  • Allay
  • Axolotl (variants: pink, wild, gold, cyan, blue)
  • Breeze (1.20.5)
  • Camel
  • Cat (variants: all black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white)
  • Dolphin
  • Elder Guardian
  • Endermite
  • Fox (variants: red, snow)
  • Ghast
  • Goat
  • Illusioner (not in game)
  • Ocelot
  • Parrot (variants: red, blue, cyan, gray, green)
  • Piglin Brute
  • Polar Bear
  • Rabbit (variants: brown, white, gold, salt, black, white splotched, evil)
  • Ravager
  • Shulker
  • Silverfish
  • Skeleton Horse
  • Stray
  • Strider
  • Trader Llama (variants: white, creamy, gray, bronw)
  • Turtle
  • Vex
  • Vindicator
  • Wandering Trader
  • Zoglin
  • Zombie Horse
  • Zombie Villager
  • Zombified Piglin

Legendary 0.3 = 30%

  • Sniffer
  • Warden
  • Panda (variants: normal, lazy, worried, playful, weak, aggressive)

Mythic 0.5 = 50%

  • Enderdragon
  • Wither
  • Brown Panda

In the datapack, you can edit these chances by changing the value in:

data/minecraft/loot_tables/entities/entity.json

in there, look for "conditions" and the condition "random_chance" and change the "chance" to the value in % you want the head to drop

Info

Bug Fix for when you place down the heads, destroy them, and pick them up again:

Keep Head Names Mod

This bug is fixed in 1.20.5

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x

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Детали

Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 дня назад
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