▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Датапаки/Minutes Till Midnight
Minutes Till Midnight

Minutes Till Midnight

This datapack adds decreasing max HP depended on play time. On death the player goes into a rotating queue.

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This datapack introduces a new survival mechanic:

  • Your maximum health gradually decreases based on total playtime.
  • When a player dies, they are placed into a rotation queue, allowing others to take their place.
  • Only a limited number of players can be "alive".

Why?

  • It is mainly made to reduce the "2-week Minecraft cycle" that you have likely experienced when playing with friends by reducing burnout.
  • The reducing HP is used to even out the scales a little between players of different skill levels and to encourage queue rotation so that people aren't left out.
  • And it is a new twist for a semi-hardcore playstyle that works dynamically on servers.

⚠️Important Information:

  • In server.properties you need to give the functions permission level 3 in order for the queue to be functional.
  • Built compatible with Minecraft 1.20+, but I have only tested it on 1.21.5.
  • Players who die will be rotated out and must wait for another to die before returning.
  • Configurable values (health decay rate, queue size, etc.) are tweakable in the datapack files if you know what you are doing, but the default is half a heart max hp loss per Minecraft day and a 3-person queue size.

P.S. Also one Easter egg if you find it :P don't read the files if you want to make it a surprise >:)

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:MIT
Опубликован:12 месяцев назад
Обновлён:9 месяцев назад
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