
MC: Zombified
MC: Zombified turns your Minecraft world into a zombie apocalypse! Only zombies will spawn, even in the Nether, replacing all other hostile mobs.
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v1.1.5+mod
release8 ноября 2025 г.Mod Update Changelog
1. Zombie Enhancements
General Changes:
- Health Increase: All zombie variants now have [Current: 30 hearts (60 HP)].
- Variant-Specific Buffs:
- Husks: [Current: Speed II and Jump Boost]
- Drowned: [Current: Strength II and Water Breathing]
- Zombie Villagers: [Current: Speed and Strength]
- Zombified Piglins: [Current: Fire Resistance and Strength]
2. New Loot Drop System
Common Drops (All Zombies):
- Blaze Rods [Current: 5% chance]
- Golden Apples [Current: 2% chance]
- Diamonds [Current: 1% chance]
Special Drops (By Variant):
- Drowned: Prismarine Shards [Current: 10% chance]
- Husks: Sand [Current: 15% chance]
- Zombified Piglins: Gold Nuggets [Current: 20% chance]
- Zombie Villagers: Emeralds [Current: 3% chance]
3. Visual & Technical Updates
- Visual Effects: [Current: Zombies emit smoke particles at night]
- Core Mechanics: [Current: Non-zombie mob prevention system maintained]
v1.1.4
release15 июня 2025 г.Version 1.1.4
- Enhanced zombie variants with unique abilities:
- Husks: Increased speed (II) and jump boost
- Drowned: Increased strength (II) and water breathing
- Zombie Villagers: Added speed and strength effects
- Zombified Piglins: Added fire resistance and strength
- Increased all zombie health to 30 hearts
- Added new drop system:
- Common drops for all zombies:
- Blaze rods (5% chance)
- Golden apples (2% chance)
- Diamonds (1% chance)
- Special drops for specific zombies:
- Drowned: Prismarine shards (10% chance)
- Husks: Sand (15% chance)
- Zombified Piglins: Gold nuggets (20% chance)
- Zombie Villagers: Emeralds (3% chance)
- Common drops for all zombies:
- Added visual effects: Smoke particles around zombies at night
- Maintained non-zombie mob prevention system
v1.1.4
release15 июня 2025 г.Version 1.1.4
- Enhanced zombie variants with unique abilities:
- Husks: Increased speed (II) and jump boost
- Drowned: Increased strength (II) and water breathing
- Zombie Villagers: Added speed and strength effects
- Zombified Piglins: Added fire resistance and strength
- Increased all zombie health to 30 hearts
- Added new drop system:
- Common drops for all zombies:
- Blaze rods (5% chance)
- Golden apples (2% chance)
- Diamonds (1% chance)
- Special drops for specific zombies:
- Drowned: Prismarine shards (10% chance)
- Husks: Sand (15% chance)
- Zombified Piglins: Gold nuggets (20% chance)
- Zombie Villagers: Emeralds (3% chance)
- Common drops for all zombies:
- Added visual effects: Smoke particles around zombies at night
- Maintained non-zombie mob prevention system
v1.1.2
release7 мая 2025 г.Changelog - Version 1.1.2
Major Overhaul
- Fully reworked zombie-only spawning system:
- Natural mob spawning is now entirely disabled (
gamerule doMobSpawning false). - Zombies are now force-spawned near all players in both the Overworld and the Nether every tick.
- All other mobs are instantly removed from the game.
- Zombie variants are now persistent by default and will not despawn.
- Natural mob spawning is now entirely disabled (
Cleanup
- Removed redundant function
spawn_nether_zombies.mcfunction. - Improved tick scheduling for consistent behavior.
Result
- Only zombies and their variants will ever appear in the world, guaranteed.
v1.1.2
release7 мая 2025 г.Changelog - Version 1.1.2
Major Overhaul
- Fully reworked zombie-only spawning system:
- Natural mob spawning is now entirely disabled (
gamerule doMobSpawning false). - Zombies are now force-spawned near all players in both the Overworld and the Nether every tick.
- All other mobs are instantly removed from the game.
- Zombie variants are now persistent by default and will not despawn.
- Natural mob spawning is now entirely disabled (
Cleanup
- Removed redundant function
spawn_nether_zombies.mcfunction. - Improved tick scheduling for consistent behavior.
Result
- Only zombies and their variants will ever appear in the world, guaranteed.