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Датапаки/Limitbreak
Limitbreak

Limitbreak

A challenging long-term roguelite datapack where every death makes you stronger. Fight waves of monsters, custom bosses, and break your limits.

573
4

Limitbreak V.1.3.5-Beta [1.21.4]

release4 декабря 2025 г.

Major Changes & Bug Fixes

Wave Changes

  • Wave 3.1 Illusioners have been replaced by 3.1 Subterranean Silverfish.
  • Undead Knight has been nerfed:
    • Health: 200 --> 125.
    • Damage: 7 --> 5.
  • Goliath Man-Eater's regeneration has been changed, and now scales with the amount of players:
    • 1 Player: Regeneration 1.
    • 2 Players: Regeneration 2.
    • 3 Players: Regeneration 3.
    • 4+ Players: Regeneration 4.

Class Changes

  • Necromancer now gets knockback resistance as the armor upgrades.
  • Necromancer summons now get teleported to the corresponding necromancer if they are not in the same dimension, this may still be buggy.
  • Necromancer's Bone Density milestones have been changed:
    • T9: 900 ---> 1100 Bone Density.
    • T10: 1400 ---> 1800 Bone Density.
  • Hollow Husk costs have been increased from 10 ---> 15.
  • Improved Gravemite's infesting ability, now it infests any infestable blocks in a 2x2x2 range around itself, this is also done to make sure it doesn't disappear off on its own.
  • Changed Hunter's class ability from Power Stance to Hunter Stance.
    • Use the class ability without sneaking to enter Rapid Stance.
      • In Rapid Stance, the Hunter can immediately shoot arrows by left / right-clicking their bow, in exchange for this the arrows shot are much weaker than normal arrows.
      • This will consume arrows in the Hunter's inventory unless the Hunter is holding a ranged weapon enchanted with Infinity.
      • This has a 10 tick / 0.5 second cooldown.
    • Sneaking and using the class ability will make the Hunter enter Power Stance.
      • Power Stance particles has been slightly adjusted to make it less visually noisy, also makes it easier to aim.
  • Updated Hunter's class info and "True Shot Primer" guidebook to accommodate changes made to its class ability.

Misc Changes / Bug Fixes

  • Fixed boss health bossbar still showing after ending a run.
  • Fixed doMobSpawning gamerule still being false after ending a run while fighting a boss.
  • Fixed Necromancer's souls bar not updating and appearing.

Limitbreak V.1.3.5-Beta [1.21.4]

release4 декабря 2025 г.

Major Changes & Bug Fixes

Wave Changes

  • Wave 3.1 Illusioners have been replaced by 3.1 Subterranean Silverfish.
  • Undead Knight has been nerfed:
    • Health: 200 --> 125.
    • Damage: 7 --> 5.
  • Goliath Man-Eater's regeneration has been changed, and now scales with the amount of players:
    • 1 Player: Regeneration 1.
    • 2 Players: Regeneration 2.
    • 3 Players: Regeneration 3.
    • 4+ Players: Regeneration 4.

Class Changes

  • Necromancer now gets knockback resistance as the armor upgrades.
  • Necromancer summons now get teleported to the corresponding necromancer if they are not in the same dimension, this may still be buggy.
  • Necromancer's Bone Density milestones have been changed:
    • T9: 900 ---> 1100 Bone Density.
    • T10: 1400 ---> 1800 Bone Density.
  • Hollow Husk costs have been increased from 10 ---> 15.
  • Improved Gravemite's infesting ability, now it infests any infestable blocks in a 2x2x2 range around itself, this is also done to make sure it doesn't disappear off on its own.
  • Changed Hunter's class ability from Power Stance to Hunter Stance.
    • Use the class ability without sneaking to enter Rapid Stance.
      • In Rapid Stance, the Hunter can immediately shoot arrows by left / right-clicking their bow, in exchange for this the arrows shot are much weaker than normal arrows.
      • This will consume arrows in the Hunter's inventory unless the Hunter is holding a ranged weapon enchanted with Infinity.
      • This has a 10 tick / 0.5 second cooldown.
    • Sneaking and using the class ability will make the Hunter enter Power Stance.
      • Power Stance particles has been slightly adjusted to make it less visually noisy, also makes it easier to aim.
  • Updated Hunter's class info and "True Shot Primer" guidebook to accommodate changes made to its class ability.

Misc Changes / Bug Fixes

  • Fixed boss health bossbar still showing after ending a run.
  • Fixed doMobSpawning gamerule still being false after ending a run while fighting a boss.
  • Fixed Necromancer's souls bar not updating and appearing.

Limitbreak V.1.3.4-Beta [1.21.4]

release29 ноября 2025 г.

Balancing Changes

Wave Changes

  • Wave 2.1 Blazes have been nerfed:
    • Ground blazes amount: 20 ---> 10.
    • Ground blazes point drop: 1 ---> 2.
    • Flying blazes amount: 10 ---> 5.
  • Wave 2.1 Creakings have been replaced with Wave 2.1 Endermen.
  • Wave 1.1 Creepers have been changed:
    • Creepers amount: 30 ---> 15.
    • Creepers point drop: (1-3) ---> (2-4).

Class Changes

  • Magus casting speed for all wands have been buffed:
    • Amethyst Wand: 1.5 ---> 1 second
    • Aquatic Wand: 1.2 ---> 0.7 seconds
    • Nether Wand: 0.7 ---> 0.3 seconds
    • Netherite Wand: 1 ---> 0.5 seconds
  • Fixed redundancy in code for checking Magus holding weapons.
  • Magus now doesn't get the slowness effect when holding weapons other than magic staffs, this keeps axes and hoes functional while keeping the Magus a strictly non-melee class.
  • Knight's class health multiplier has been reduced from 40% ---> 25%.
  • Knight now gains extra health and armor from the point progression, this is done to give late game scaling for the Knight class and to balance it for early game.

Multiplayer Scaling

  • Multiplayer per-player health scaling has been added to give better chances for parties with low player counts while simultaneously nerfing parties with high player counts. Below is the health scaling based on player counts:
    • [1 Player]: +100% HP.
    • [2 Players]: +40% HP.
    • [3 Players]: +20% HP.
    • [4 Players]: No Effects | Normal health values.
    • [5 Players]: -20% HP.
    • [6 Players]: -30% HP.
    • [7 Players]: -40% HP.
    • [8+ Players]: -50% HP
  • These values are still subject to change, other attributes may be added in as well.

Misc Changes / Bug Fixes

  • Skill book threshold has been significantly lowered from 3500 Points to 1000 Points.
  • Fixed class-specific upgrades in the point progression not being given after consuming Point Dust, Point Clump, or Point Crystal.

Limitbreak V.1.3.4-Beta [1.21.4]

release29 ноября 2025 г.

Balancing Changes

Wave Changes

  • Wave 2.1 Blazes have been nerfed:
    • Ground blazes amount: 20 ---> 10.
    • Ground blazes point drop: 1 ---> 2.
    • Flying blazes amount: 10 ---> 5.
  • Wave 2.1 Creakings have been replaced with Wave 2.1 Endermen.
  • Wave 1.1 Creepers have been changed:
    • Creepers amount: 30 ---> 15.
    • Creepers point drop: (1-3) ---> (2-4).

Class Changes

  • Magus casting speed for all wands have been buffed:
    • Amethyst Wand: 1.5 ---> 1 second
    • Aquatic Wand: 1.2 ---> 0.7 seconds
    • Nether Wand: 0.7 ---> 0.3 seconds
    • Netherite Wand: 1 ---> 0.5 seconds
  • Fixed redundancy in code for checking Magus holding weapons.
  • Magus now doesn't get the slowness effect when holding weapons other than magic staffs, this keeps axes and hoes functional while keeping the Magus a strictly non-melee class.
  • Knight's class health multiplier has been reduced from 40% ---> 25%.
  • Knight now gains extra health and armor from the point progression, this is done to give late game scaling for the Knight class and to balance it for early game.

Multiplayer Scaling

  • Multiplayer per-player health scaling has been added to give better chances for parties with low player counts while simultaneously nerfing parties with high player counts. Below is the health scaling based on player counts:
    • [1 Player]: +100% HP.
    • [2 Players]: +40% HP.
    • [3 Players]: +20% HP.
    • [4 Players]: No Effects | Normal health values.
    • [5 Players]: -20% HP.
    • [6 Players]: -30% HP.
    • [7 Players]: -40% HP.
    • [8+ Players]: -50% HP
  • These values are still subject to change, other attributes may be added in as well.

Misc Changes / Bug Fixes

  • Skill book threshold has been significantly lowered from 3500 Points to 1000 Points.
  • Fixed class-specific upgrades in the point progression not being given after consuming Point Dust, Point Clump, or Point Crystal.

Limitbreak V.1.3.3-Beta [1.21.4]

release26 ноября 2025 г.

Balancing Changes & Bug Fixes

Wave Changes

  • Mobs now don't spawn naturally when a boss wave is ongoing.
  • Made Nyxian Winds easier to fight by reducing its particle effects.
  • Nerfed Nyxian Winds health to make it less of an annoyance.
  • Changed Phantom Sovereign's snapfreeze attack to use attribute modifiers instead of base attributes for jump strength reduction.
  • Changed Phantom Sovereign's meteor shower to have a much larger spread.
  • Phantom Sovereign now forces weather to thunder in the final phase.
  • Fixed a lot of minor bugs regarding the Phantom Sovereign.
  • Nerfed Phantom Cultist health and attack damage.

Class Changes

  • Reworked Magus' Tier 1 spell "Levitate" to actually levitate the player itself instead of shooting shulker bullets. It also only costs 10 Mana instead of 15 Mana now.

Misc Changes

  • Changed the Finish Bonus from 25 ---> 250 Credits since reaching day 50 is a lot harder.
  • Made a fallback check to remove Necromancer's max armor tag upon ending a run.
  • Added a fallback check if players die in the hub, this fixes the bug that terminates a run instantly right after starting one.
  • There is now a timer bar for any bosses / mobs that may need it, this is made since the player actionbar is already important for classes like Magus and Necromancer.
  • Fixed impact projectiles such as fireballs being treated as wave mobs and being spread back into the center of the border when outside the border.

WARNING: The modded version may be buggy, this is the first version that supports mods.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:6 месяцев назад
Обновлён:2 месяца назад
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