
LGs Player Corpses
This lightweight pack adds player corpses on death!
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PLAYER CORPSES
This lightweight datapack adds player corpses on players' death!
Corpses can have two positions, one where the corpse is laying face-down, and one laying face-up, their rotation is also randomized so they may look as if you've broken your neck
Corpses decay overtime (250 seconds with corpse being loaded)
CONFIGURATION
/scoreboard players set %DEFAULT player_death_body.remove (number) configures the time for the corpse to decay
Set to 50 by default
The time is x*5 seconds (x is the scoreboard value)
PERFORMANCE
The pack doesn't tick, only decreases the timer by 1 each 5 seconds so the pack is very much a lightweight one so it barely affects the performance
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:5 месяцев назад
Обновлён:1 неделю назад
