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Датапаки/Gamingbarn's Guns
Gamingbarn's Guns

Gamingbarn's Guns

A datapack that adds simple, purposeful guns, advanced medical supplies, tactical equipment items, and a complex automated turret system!

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V1.27 Mod

release28 февраля 2026 г.

Нет описания изменений

V1.27 Datapack

release28 февраля 2026 г.

GBG V1.27

Added Grenade Launcher

  • There's a brand-new gun in Gamingbarn's Guns, the Grenade Launcher
  • It's much like the Milkor MGL from Modern Guns in terms of rough stats and function
  • The gun is rather expensive to craft, and has very costly ammunition, only being edged out by the Bazooka and its rockets
  • The Grenade Launcher uses the Grenade throwable as ammunition

Updated Standard Gun Models

  • The models for the Pistol, Assault Rifle, Shotgun, and Sniper Rifle have been updated
  • These updated models are inspired/copied from Modern Guns

Resized Gun Models in Inventory

  • The models of the guns in the inventory have been resized to fit within the inventory square
  • Larger guns no longer overflow into other slots, making other items harder to see

Resized Gun Models on Ground

  • The gun models are now much smaller when dropped on the ground

Updated Resource Pack Link

  • The resource pack verification popup has had the download link for the resource pack updated
  • The link now shows all resource pack versions, instead of dp+rp versions

Fixed Multiple Custom Data Components Breaking Ammo Items

  • If an ammo item had multiple data entries in its custom_data component, the ammo wouldn't be recognized by GBG
  • Ammo items can now have anything in their custom_data component, so long as the ammo item tag is present at the root

Fixed Minigun Item Frame Model

  • The Minigun model in the item frame was misshapen

Adjusted Laser Weapon Zoom Models

  • The Laser Weapon zoom models now inherit the regular model
  • This results in slightly adjusted first-person zoom model views

V1.27 Resource Pack

release28 февраля 2026 г.

Нет описания изменений

V1.26.7 Mod

release9 января 2026 г.

Нет описания изменений

V1.26.7 Datapack

release9 января 2026 г.

GBG V1.26.7

Added Separate Recipes for each Ray Gun Mode

  • In order to alleviate confusion caused by the new Ray Gun, the five Ray Gun modes have been given each a custom recipe
  • The recipe uses colored concrete, much like the recipes from before the Ray Guns were condensed
  • Despite having their own separate recipes, the Ray Guns are all still one item
  • Any of the new recipes can be used not only for the selected Ray Gun, but for the other four as well

Added Proper Shelf Positions to all Items

  • All GBG items now appear properly on the 1.21.9 shelves

Added Minimum Range to Guns

  • All guns now have a minimum range of one block
  • This change is to make using guns while riding mounts much less hazardous
  • If shot straight down, players may still shoot their mount, but it's much trickier

Rebalanced Several Recipes

  • Removed the iron bars from the Laser Rifle recipe
  • Increased 9V Laser Battery crafted amount from 3 to 4
  • Increased Syringe crafted amount from 1 to 3
  • Allowed waxed copper blocks to be used in the 15V Laser Battery recipe

Tweaked Pistol Magazine Model

  • A hole has been added to the top of the mag, and the mag is no longer square

Increased Amount of Particles Displayed with Light Bullets

  • Particle frequency has been increased from 5 to 3

Fixed Dismounting Mount When Shooting Bug

  • When a gun was shot while riding any mount at all, the player would automatically dismount the mob

Fixed Broken C4 Model

  • Due to a change introduced in Minecraft 1.21.11, the C4 model wouldn't render

Fixed Incorrect Value in Assault Rifle Description

  • Before shooting/reloading, the AR would say it had a Fire Rate of 10 ticks, instead of 4 ticks

Fixed 0 Durability Shoot Type Swap Bug

  • When swapping shoot types, if the swapped shoot type didn't have any ammo, the durability was set to 0 instead of 2, causing visual problems

Fixed Blank Ray Gun Negative Ammo Bug

  • If a Blank Ray Gun was shot, reloaded, and then shot, the current ammo would go into a negative value and allow the gun to be shot more
  • This bug mainly made it trickier to figure out how shoot types worked, as once the negative ammo took affect, the instructions on the description would disappear

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

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Лицензия:CC-BY-NC-ND-4.0
Опубликован:2 года назад
Обновлён:2 дня назад
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