Added new Breathing system for all Viltrumites which should just increase their max minecraft oxygen capacity as they get older
I've been told there are some issues with Ad Astra still, but those will be fixed in the first Revamp update when I can sync the breathing with Ad Astra's oxygen system
Added immunities for Viltrumites as they get older. should be freezing from age 21, lightning from age 51, fire from age 75 and explosions from age 101
Changed Kree Hybrid beam type to not use dragons breath
Fixes:
Projectiles not applying their effects / bonuses
Kryptonian heat vision and frost breath outputs not being reset when switching powers via syringe
Fixed various powers crashing the game due to wall climbing being unlocked
There are some minor tweaks to be made in the future revamps, but they no longer crash
Fixed Host Rider symbiote crashing when transformed
FSang18's Heroes 12.4.0
release27 апреля 2026 г.
v12.4.0 Notes:
Added:
Added New Viltrumite (Scout) suitset
Added New Viltrumite (Council) suitset
Added New Viltrumite (Royal Guard) suitset
Added new "/FSang.Solar min/max" command to remove all or gain all solar for your Kryptonian (Full-blooded) variant
Added new "/FSang.Age" to set / add / remove age to any of the Viltrumite Variants
Added new Pumpkin Bombs items which can all be crafted
Added new new Minecraft Gamerules for toggling on /off the "Strong Punch" effects as well as setting the minumum damage value needed to trigger it
Added new function to kryptonite (non-Batsuit) items that will now deal damage if in your inventory for too long (5 minutes, but with increased time the more / if holding in main or offhand) due to their radiation
Added new Kryptonian Ability bars designed by lake_woahh
Changes:
Revamped Kryptonian (DCEU)
Revamped Viltrumite (Warrior)
Revamped Viltrumite (Brute)
Revamped Viltrumite (Human)
Using new Rage Mode texture made by lake_woahh
Revamped Viltrumite (Thraxan)
Revamped Viltrumite (Scout)
Revamped Reality Warping
Revamped Spirit of Vengeance into a Secondary power
To obtain, kill villagers in the Nether for a small chance (5%) of a Contract with Mephisto to drop
To remove, use an empty contract item
Revamped Kree-Hybrid
Recolored Invincible (Original) suit
Recolored Invincible (Blue) suit
Recolored Viltrumite (Regeant) suit
Changed Radioactive Blindness shader
Redesigned Superman (Absolute) suit, and added new Helmet
Changed Iron Man AI to now be stored directly into suit helmets
Changed location and texture mapping for Female body selection
Fixes:
Fixed Model NIL staying invisible after running out of energy
Fixed Telepathic Detection not having a sfx
Fixed various typos
Fixed slim arm spider-man suits
Fixed Model Dragon SLayer Unibeam not draining energy
With Shazam missing slim arm textures
Fixed Cyclops missing texture with Phoenix Force
Fixed Model 16 flight height limit
Fixed Model 50 Superior Mode + Arch Angel issue
Fixed Symbiotes / Scarabs from "eating"armor if relogging or removing powers while transformed
They should remained stored now until power is turned back on / off
Fsang18's Heropack 12.3.1
release29 марта 2026 г.
Added:
Added functional / Craftable Scourge virus
This is not the final implementation of this item, but it is currently usable on all Viltumite variants and crafted via brewing table
Changes:
Minor performance changes
Fixes:
Fixed chat languages not working as intended
Fsang18's Heropack 12.3.0
release28 марта 2026 г.
v12.3.0 Notes
Changes:
Revamp to Base Shazam power
This does not include any magical implementation, which will come at a later time
Revamp for Kryptonian (CW) variant
Fixes:
Fixed arachnids having issues in water
Fixed Adamantium Ingot using wrong texture
Fixed text bug on Telekinesis mutation
Fixed Karma command being used by non-Ops
Fixed Forgetmenot power not working
Fsang18's Heropack 12.2.0
release25 марта 2026 г.
Changes:
Added Vibranium Template to Creative Menu
Revamped Kryptonian (Adventures) power
Other variants will be revamped eventually, but are not in yet.
Rendered Iron Man HUD behind Palladium ability bar
Added cooldown to Combat (Martial Arts) roll
Changed all Combat abilities to not be usable when blocking
Added warning to Spawn Power when low on energy
Fixes:
Fixed misspelling on Captain Marvel (Comics) suit
Fixed Captain America (Brave New World) suit crashing in anvil
Fixed Spawn cape storage issue
Fixed Asgardian (Gatekeeper) power not being able to leave other universes with Hofund