All structures and road tiles are now fully data-driven format, including weighted randomisation, allowing for easy expansion by users. Tutorial file included in the datapack bundle.
Tiles have one variant in Legacy, as they were back in the old mod.
There is however a defined decay order through the building (not decoration) categories, used to place smaller structures where larger ones cannot fit. This order is long > large > medium > small.
Post-processors on the structures are also data-driven, allowing for post-generation block replacement.
replace_random_rotated post-processors do not support blocks with extra blockstate data provided (unless it is provided as part of the data list). For instance, you couldn't have the entry minecraft:beehive[honey_level=5] in the blocks list, and then also provide the rotations in the data list, as the two would conflict.This pack is INCOMPATIBLE with other versions.
All structures and road tiles are now fully data-driven format, including weighted randomisation, allowing for easy expansion by users. Tutorial file included in the datapack bundle.
Tiles have one variant in Legacy, as they were back in the old mod.
There is however a defined decay order through the building (not decoration) categories, used to place smaller structures where larger ones cannot fit. This order is long > large > medium > small.
Post-processors on the structures are also data-driven, allowing for post-generation block replacement.
replace_random_rotated post-processors do not support blocks with extra blockstate data provided (unless it is provided as part of the data list). For instance, you couldn't have the entry minecraft:beehive[honey_level=5] in the blocks list, and then also provide the rotations in the data list, as the two would conflict.This pack is INCOMPATIBLE with other versions.
Simply a direct re-creation of an old minecaft mod "Endless City".
Simply a direct re-creation of an old minecaft mod "Endless City".

A more original version of our project Endless City. Travel an unending expansive city where your number one resource is very rare...