Due to a critical issue with passive mobs not spawning, a hotfix has been released to remedy this.
This change was done due to how Minecraft's passive mob generation works, as it will always check the topmost biome of the world to determine which passive mobs spawn when a chunk is first generated. Since The Frontier does not allow mob spawning, this caused passive mobs to be absent upon world generation, and they will only spawn slowly over time with a very limited mob cap.
The removal of The Frontier is unfortunately necessary for now, but I will look into other ways of solving this issue in the future in a way that allows me to keep the desired effect.
Report CliffTree issues here
Due to a critical issue with passive mobs not spawning, a hotfix has been released to remedy this.
This change was done due to how Minecraft's passive mob generation works, as it will always check the topmost biome of the world to determine which passive mobs spawn when a chunk is first generated. Since The Frontier does not allow mob spawning, this caused passive mobs to be absent upon world generation, and they will only spawn slowly over time with a very limited mob cap.
The removal of The Frontier is unfortunately necessary for now, but I will look into other ways of solving this issue in the future in a way that allows me to keep the desired effect.
Report CliffTree issues here
After quite a while, CliffTree is finally out for Tiny Takeover! Due to the removal of the "random patch" feature type, this release has been delayed for some time. But it's not just a hotfix either, several new features are coming, from pale caves below to the starry skies above!
The mod version of both CliffTree and Tectonic are compatible with each other, but currently sky biomes will not generate when Tectonic is installed. A fix is planned in the future.
Report CliffTree issues here
After quite a while, CliffTree is finally out for Tiny Takeover! Due to the removal of the "random patch" feature type, this release has been delayed for some time. But it's not just a hotfix either, several new features are coming, from pale caves below to the starry skies above!
The mod version of both CliffTree and Tectonic are compatible with each other, but currently sky biomes will not generate when Tectonic is installed. A fix is planned in the future.
Report CliffTree issues here
A very special update.
Only works for 26w14a!

A vanilla-styled worldgen overhaul, with new biomes and touches to existing ones. Short for "Cliff under a Tree"