Backported to 1.21.1 with some additional changes coming to the latest versions later, this one requires vanilla backport, lithostitched and feature recyler to work
This version renames the clifftree namespace to cliffbranch, so it won't work with any prior version
This change is going to come to the future updates for the latest versions
Most likely will have bugs and errors so please contact me about them
Backported to 1.21.1 with some additional changes coming to the latest versions later, this one requires vanilla backport, lithostitched and feature recyler to work
This version renames the clifftree namespace to cliffbranch, so it won't work with any prior version
This change is going to come to the future updates for the latest versions
Most likely will have bugs and errors so please contact me about them
This update jumps from 1.21.9 to 26.1, jumping over 1.21.10 and 1.21.11, it brings the introduction of the environmental attributes added by Mojang in 1.21.11, with it many fog, light, and other ambient changes and additions. This update also brings new biomes, changes to previously existing biomes and improvements to the placement of biomes
Environmental attributes:
Biome distribution changes:
Added a very rare chance to find a golden dandelion in plains and sunflower plains
Improved stony cliffs generation to fit better to the environment
Added course dirt patches around taiga biomes
Azalea trees in pale gardens will now be covered in pale hanging moss and cobwebs
The inferno caves magma now generates in more organic shapes
Improved the look of old growth pine taigas to make the mega pine trees shine more
Adjusted pink petals placement on cherry groves
Added occasional gray wool to the deep dark ruins
Boosted the generation of beached treasures
Slightly boosted the amount of monster rooms
Improved the rocks at the ocean depths
Small adjustment to the glacier valley surface to meet better the original biome goal of being annoying and have smooth white snow vistas
Minor adjustments across all biomes
Parched mobs have been added to the desert biomes
Grouped together jagged peaks and frozen peaks for the adventuring time advancement
Fixes:
Cleaned away a lot of unnecessary files which were deprecated As usual all old content that can't be removed for technical reasons gets loaded in the "deprecated" overlay

A vanilla-styled worldgen overhaul, fork of CliffTree with alternative development