
Chaos Mode
Adds chaotic events to your world, some good, some bad
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Chaos Mode is a datapack I made for some friends and I decided to post it here. It makes random events trigger every 30 seconds. These events can be helpful, dangerous, or just unfair.
Features
- Nearly 80 unique Events
- 5 Event Rarity Tiers
- 7 Difficulty Levels
- More events planned!
Spoiler
Event Tiers
- Common - 45%
- Rare - 30%
- Epic - 15%
- Legendary - 8%
- Mythical - 2%
Difficulty Levels
- Too Easy - Events every 90 seconds
- Easy - Events every 60 seconds
- Normal - Events every 30 Seconds (Default)
- Hard - Events every 20 Seconds
- Very Hard - Events every 10 Seconds
- Insane - Events every 6 seconds
- Good Luck :) - Events every 3 seconds
Important
Back up worlds before using, this pack will cause destruction.
Commands
Make sure cheats are enabled to start the timer!!!
- /function chaos:general/enable - turns on the datapack
- /function chaos:general/disable - turns off the datapack
- /function chaos:timer/start - starts the timer
- /function chaos:timer/pause - pauses the timer
- /function chaos:timer/resume - resumes the timer
Event List
Spoiler
- Acid Rain - Causes rain that you take damage in. 10% chance to be an Acid Storm which is a thunderstorm and does more damage.
- Arenaline Rush - Gives all players temporary speed, strength, and haste.
- Advance Time - Advances game time.
- Gamemode 2 - Temporarily sets all players to adventure mode.
- Angry Bees - spawns angry bees.
- Animal Party - Spawns animals around players.
- Anvil - Either gives a player an avnil, drops an anvil on a players head, or spawns an anvil where a player is standing.
- It's Raining Anvils - Anvils fall from the sky.
- Arrowstorm - Arrows fall from the sky.
- Bees - Spawns bees (not angry).
- Boil Water Notice - Any player who steps in water will be poisoned while this event is active.
- Bouncy Mobs - Gives all nonplayer entities jump boost.
- Clear Skies - Clears weather.
- Cobwebs - Spawns Cobwebs around the player.
- Creeper Party - Spawns 4 creepers (possibly charged) around the player.
- Cursed - Gives all player bad luck.
- Damage Rules - Changes gamerules around damage.
- Day/Weather Rules - Changes gamerules around daylight and weather cycles.
- Desert Gang - Spawns 4 desert mobs around the player.
- Dig Hole - Digs a hole under the player.
- Dios Best Friend - Gives all players a totem of undying.
- Where Did Everything Go? - Turns entities invisible.
- Extra Health - Gives all players 10 extra temporary hearts. 10% chance for 20 extra hearts.
- Famine - Gives player hunger effect.
- Fire Skin - Gives player fire resistance.
- Fire Storm - Fireballs fall from the sky.
- Fish - Gives all players a fish.
- It's Raining Food! - Food falls from the sky.
- Food Recall - Eating food gives negative effects while this is active.
- Glowing - Makes entities glow.
- Goats - Spawns 4 goats around a player.
- Hungry Hungry Slime - Spawns a growing unkillable slime at a player and it grows until it explodes.
- I Can't See - Gives all players night vision and blindness.
- Ignite Player - Sets all players on fire.
- Infested Mobs - Gives all nonplayer entities the infested effect.
- Interest Income - Gives all players a gold nugget.
- Inventory Rules - Can change keep inventory gamerules.
- Invulerable - Temporarily gives all players resistance 255.
- Jungle Gang - Spawns 4 jungle mobs around the player.
- Killer Bunny - Spawns a killer bunny.
- Knockback Sword - Gives all players a wooden sword enchanted with knockback 10. It's delicate so use it wisely.
- Launch Player Up - Launches player into the sky.
- Low Gravity - Gives all players jump boost and slow falling.
- Nether Gang - Spawns 4 nether mobs at a player.
- I Can See! - Gives all players night vision.
- Absolutley Nothing - does nothing.
- One With The Sea - Gives all players conduit power, water breathing, and dolphins grace.
- Oozing Mobs - Gives all nonplayer entites the oozing effect.
- Orbital Bombardment - TNT minecarts fall from the sky.
- Spawn Panda - Spawns a panda.
- Plague - Gives all players slowness, mining fatiuge, weakness, and wither.
- Poison Attack - Gives player aggresive poison.
- Snow! - Spawns powder snow around player.
- Red Light - Gives all players extreme slowness until Green Light triggers (not too long after).
- Risk of Rain - Changes the weather to rain or thunder.
- Sandstorm - Sand falls from the sky.
- Saturation - Gives all players saturation.
- Sculk Prank - Gives darkness effect to all players, small chance for sculk blocks to appear.
- Shipping Request Form - A minecart chest with goodies falls from the sky.
- Sleep Rules - Adjusts the playersleepingpercentage gamerule.
- Smite Random Player - A player is struck with lightning.
- Smoke Cloud - Smoke appears around the player.
- Sniffer - Spawns a sniffer.
- Snow Gang - Spawns snowy mobs.
- Spawn Golem - Spawns an iron golem, snow golem, or copper golem.
- Spawn Random Pet - Spawns a random pet.
- Speedy Mobs - Gives all nonplayer entites speed.
- Suger Rush - Gives players speed.
- Teleport Players X Blocks - Teleports player a certain number of blocks.
- The Child - Spawns a baby zombie.
- The End??? - Teleports a random player to the end for a bit then teleports them back.
- U-Turn - Rotates players 180 degrees.
- Watch out! - I suggest you watch out.
- Stringy Mobs - Gives all nonplayer entities the weaving effect.
- Windstorm - Spawns a breeze and wind charges fall from the sky.
- Leader of The Pack - Spawns 4 wolves and gives player bones.
- Wungus - Gives all player regeneration.
- It's Raining XP - Drops a large amount of XP from the sky.
- You Feel Sick - Gives all player nausea effect.
More events planned!
Совместимость
Minecraft: Java Edition
1.21.x
Платформы
Поддерживаемые окружения
Клиент и сервер
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 недели назад
Обновлён:2 недели назад
