Canyons and Cliffs and Biomes
Version v1.4.0 (build 11000.1000) (Release Channel: alpha)
New Features & Changes
- Changes to cave-type terrain generation: Underground caves are now more diverse. The subterranean world has become more intricate, and the difficulty of mining has decreased significantly. Additionally, some noise caves have been fine-tuned. Current updates include:
· Added Udon Noodle Caves
· Added Ramen Noodle Caves
· Fine-tuned Noodle Caves and cave entrances
- Spawn point singularity adjustment: The minimum and maximum values for singularity at the spawn point are now also set to 1.25.
- Adjustments to ore generation: Ores now generate in larger veins (excluding Copper and Iron). Current modifications include:
· Modified generation for Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Lapis Lazuli Ore, and Copper Ore
- Bug fixes: Fixed some bugs related to singularity noise.
- Terrain bug fix: Fixed an issue where certain terrain features were stretched to abnormally high elevations.
- Overworld biome generation rewrite: The generation of Overworld biomes has been rewritten (the Pale Garden biome now has a reduced chance of appearing).
- Jagged noise scaling adjustment: The scaling of jagged noise has been reduced relative to previous versions, resulting in smaller stretches and decreased steepness.
Canyons_and_Cliffs_and_Biomes
版本 v1.4.0 (build 11000.1000)(发布通道:alpha)
新功能与变化
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对于洞穴类地形的更改,现在地下洞穴会变得更加多元化了,地下也变得错综复杂挖矿难度直线下降,同时也微调了一部分噪声洞穴,目前更新内容包括
· 增加了乌冬面洞穴
· 增加了拉面洞穴
· 微调了面条洞穴,洞穴入口
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现在出生点奇异性最低点和最高点也是1.25了
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调整了部分矿物的生成,现在矿物变得更大了(除了铜矿和铁矿)目前修改内容包括
· 修改了煤矿,铁矿,金矿,钻石矿,青金石矿,铜矿的生成
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修复了奇异性噪声的一些bug
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修复了某些地形被拉的特别高的bug
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重写了主世界的生物群系生成(同时苍白花园现在出现的概率更小了)
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调整了jagged噪声的缩放,现在相对之前的规模拉伸变得更小,陡峭程度也变得更小了