
Better than Sniffers
An immersive and challenging survival data pack Inspired by the old mod "Better than Wolves". read more...
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b0.6.1 mod
beta13 ноября 2025 г.Features/changes:
-
updated to 1.21.10
- dp and rp now support lang translate (contact me if you want to add translate to your language)
- bricks dry faster (x4) on lit campfire
- torches consume more durability when used while in rain
- crucible now support shapless crafting
- wood bark now have independent item
- wooden slabs can be crafted from bark
- rain make puddles(experiental)
Bug Fixes :
- rain dose not count in the wetness stat
- some item models use handheld parent instead of generated
- miss click in gui of custom block can void items
- misspelled every instance of calendar as calander
b0.6.1 + resourcepack
beta13 ноября 2025 г.Features/changes:
-
updated to 1.21.10
- dp and rp now support lang translate (contact me if you want to add translate to your language)
- bricks dry faster (x4) on lit campfire
- torches consume more durability when used while in rain
- crucible now support shapless crafting
- wood bark now have independent item
- wooden slabs can be crafted from bark
- rain make puddles(experiental)
Bug Fixes :
- rain dose not count in the wetness stat
- some item models use handheld parent instead of generated
- miss click in gui of custom block can void items
- misspelled every instance of calendar as calander
b0.6.0 mod
beta10 октября 2025 г.Features/changes:
- added ducks (chicken variant)
- new world generation
- add salt rocks to world generation
- added salt item
- too hot temperatures set the player on fire
- custom stews in cooking pot
- potions recipes in alchemy table
- some code optimization
- now only the attacked animals attacks the player instead of all the nearby animals
- improvements to the sanity system
- sleeping restores sanity
- added colors recipes
- added beds recipes
- added recipes for signs, trapdoors, colored bundles
- disabling villager trades (temporary)
- creepers will explode if they touch fire
- new health system
- reworked the anvil crafting. now the anvil have gui
- when stepping on leave there is small chance to destroy it (player/mobs)
- removed recipe for bricks
- clay is now placeable - when placed for long time it dry into brick
- changes in loot tabels of dirt types - now those blocks drop dirt instead of "dirt balls"
- removed recipe for dirt slab
- added recipe for glass (sand in blast furnace)
- bottles are now back to be made from glass instead of clay(maybe temporary)
- now monsters can climb on climbable blocks(ladder, vine, etc)
- added special fish types to fishing
- added more items into fishing loot table
Bug Fixes :
- the campfires in the camp structure spawn without timer
- sniffers not spawning in sniffer garden biome
- villagers and loot can give unsupported items
- knives are not damaged when used for attacking
- tools have low durability / the same durability in higher tiers
- difficulty not auto set to hard on load function
- regular stone slabs missing loot table
- no loot table for cobweb
- leaf litter not in campfire fuel tags
- deepslate and terracotta not in tag #hard_rock for pebble break
- wood slabs missing loottables
- iron nuggets have unnecessary data in some cases
b0.6.0 + resourcepack
beta10 октября 2025 г.Features/changes:
- added ducks (chicken variant)
- new world generation
- add salt rocks to world generation
- added salt item
- too hot temperatures set the player on fire
- custom stews in cooking pot
- potions recipes in alchemy table
- some code optimization
- now only the attacked animals attacks the player instead of all the nearby animals
- improvements to the sanity system
- sleeping restores sanity
- added colors recipes
- added beds recipes
- added recipes for signs, trapdoors, colored bundles
- disabling villager trades (temporary)
- creepers will explode if they touch fire
- new health system
- reworked the anvil crafting. now the anvil have gui
- when stepping on leave there is small chance to destroy it (player/mobs)
- removed recipe for bricks
- clay is now placeable - when placed for long time it dry into brick
- changes in loot tabels of dirt types - now those blocks drop dirt instead of "dirt balls"
- removed recipe for dirt slab
- added recipe for glass (sand in blast furnace)
- bottles are now back to be made from glass instead of clay(maybe temporary)
- now monsters can climb on climbable blocks(ladder, vine, etc)
- added special fish types to fishing
- added more items into fishing loot table
Bug Fixes :
- the campfires in the camp structure spawn without timer
- sniffers not spawning in sniffer garden biome
- villagers and loot can give unsupported items
- knives are not damaged when used for attacking
- tools have low durability / the same durability in higher tiers
- difficulty not auto set to hard on load function
- regular stone slabs missing loot table
- no loot table for cobweb
- leaf litter not in campfire fuel tags
- deepslate and terracotta not in tag #hard_rock for pebble break
- wood slabs missing loottables
- iron nuggets have unnecessary data in some cases
b0.5.0 mod
beta7 августа 2025 г.Features:
-
updated to 1.21.8
- now logs drop bark when peeled
- new biome the "sniffer garden" (WIP)
- new custom crafting station the "alchemy table" (wip)
- more crucible recipes
- added craters TO WORLDGEN
- anvils now breaks instantly if no support block is found
- Game WIKI (WIP)
Bug Fixes :
- axe and sculpture tool some time not activate - added blocks to the ignore raycast tag (eg leaf litter)
- death massages showed to incorrect players
- advancement for knife not working
- more small bug fixes
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:4 месяца назад
