A hot fix for loot tables. When Dawn of Time removed all the plants and put them in a new mod, it zapped the current loot tables. This should fix it for everyone! As always if something is up let me know.
Currently debating on whether to add back the rice plants or let the player plant them. The rice ponds will stay in the structures, but if you have mods like Farmer's Delight or Croptopia, it leaves them open to plant whatever you like. Or put fish in them, maybe you want a Koi pond. I ain't gonna judge.
Happy Exploring <3
Sorry for taking a while to get another update out. I teach, so updates will hopefully string out about a month at a time while I wrangle the kiddos. Added some extra goodies into the mix. I hope you all enjoy them!
Buildings:
Debug:
Code:
I am still looking into getting the structures to spawn in modded biomes. The code is a bit tricky so bare with me. On the flip side if you are using a mod like Region's Unexplored, you can still have the structures in the game. They will just spawn in the vanilla biomes. If a world gen/biome mod doesn't mix with vanilla biomes, you won't see the sturctures.
Woooooooooooo, we did it! Made it to v0.5.0~ Got some goodies coming soon, here is some of the stuff you can see this update.
Parity:
Structures:
Debug:
Code:
Pretty big update, but it should fix a few things y'all may have!
Buildings:
Code:
Debug:
Known Issues:
Added four more structures:
![Ancient Structures: Edo Japan [Datapack]](/_next/image?url=%2Fapi%2Fproxy-image%3Furl%3Dhttps%253A%252F%252Fcdn.modrinth.com%252Fdata%252FWAnxNiMY%252F74b67a572cfec88a9895ebc43ad6872c2824d4c0_96.webp&w=256&q=75)
A datapack that adds buildings from Edo Period Japan to the mod Ancient Structures. The datpack continues structures that players can interact with and discover hidden secerts.