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Шейдеры/Zephyr Starlight
Zephyr Starlight

Zephyr Starlight

Experimental real-time path traced shaderpack for Minecraft

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Все версииZephyr Starlight v0.2.2a

Zephyr Starlight v0.2.2a

Alpha1 мес. назад

Список изменений

Changes over v0.2.1:

  • Improved the look & quality of TAA upscaling
  • Fixed water & glass flickering with TAAU
  • Tweaked water caustics to be more visible at sunrise/sunset
  • Added refracted glass caustics in diffuse lighting
  • Small tweaks to shadow denoising
  • Implemented atmosphere multiple scattering to make the sky bluer and less dingy
  • New shader effects:
    • Subsurface scattering
    • Volumetric lighting
  • Diffuse and reflection denoiser improvements
  • Implemented Catmull-Rom TAA history sampling for less blur
  • Reduced flickering and shimmering with POM and detailed normal maps on distant objects
  • Fixed issues with water waves at high coordinates
  • Fixed sky noise visible near the horizon
  • Fixed POM not working with low Mipmap Levels
  • Fixed the sky looking too dark in refractions
  • Fixed reflection per pixel shadow calculation not working if Screen Space Reuse is disabled
  • Fixed the sun being too bright when under the horizon
  • Fixed a precision issue that caused light leaking in some situations

Файлы

zephyr-starlight-v0.2.2a.zip(4.01 MiB)
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Метаданные

Канал релиза

Alpha

Номер версии

v0.2.2a

Загрузчики

Iris

Версии игры

1.21–1.21.11

Загрузок

215

Дата публикации

1 мес. назад

Загрузил

ID версии

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