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Zarya

Zarya

Modern Minecraft visuals optimized for low-end hardware and high FPS.

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Zarya 1.0

Beta03.09.2026

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Zarya v1.0 — Changelog

The first full release of Zarya — a performance-focused shaderpack designed to deliver modern visuals while maintaining high FPS, even on low-end GPUs.

The main goal of this version is simple: better Minecraft visuals without turning your game into a slideshow.

⚡ Performance

  • Completely optimized the rendering pipeline for low-end GPUs.

  • Reduced the G-buffer footprint to 16 bytes per pixel.

  • Main rendering uses only 2 fullscreen passes.

  • Heavy effects are rendered at 1/4 resolution where possible.

  • Optimized texture and depth sampling.

  • Removed expensive effects with poor visual-to-performance ratios.

  • Added four performance presets:

    • Potato — maximum FPS.
    • Fast — high performance.
    • Balanced — recommended default.
    • Beautiful — maximum visual quality.

🌤️ Lighting & Atmosphere

  • Added procedural sky rendering.
  • Added atmospheric color changes based on the sun's position.
  • Added procedural stars.
  • Added morning and evening atmospheric haze.
  • Improved atmospheric light scattering.
  • Added volumetric-looking lighting without expensive full ray marching.
  • Improved overall scene illumination.

☁️ Clouds

  • Added dynamic clouds.
  • Added cloud shadows.
  • Implemented lightweight cloud rendering instead of expensive volumetric ray marching.
  • Added a fast cloud mode for better performance.

🌊 Water

  • Added animated water waves.
  • Added underwater caustics.
  • Added light absorption underwater.
  • Added analytical sky reflections without expensive SSR.
  • Improved underwater lighting and atmosphere.

🌑 Shadows

  • Added dynamic shadow mapping.
  • Added soft shadow edges.
  • Added hardware PCF filtering.
  • Added cloud shadows.
  • Optimized shadow distance and shadow-map resolution.
  • Added multiple shadow-quality options for performance tuning.

🌿 Materials

Added dedicated rendering for major material types:

  • Grass
  • Foliage
  • Water
  • Glass
  • Metal
  • Standard blocks
  • Entities
  • Armor and emissive materials

Foliage also receives additional light transmission to make vegetation look more natural and less flat.

🌫️ Fog

  • Added analytical fog rendering.
  • Removed the need for expensive volumetric ray marching.
  • Improved scene depth through atmospheric haze.
  • Integrated fog directly into the lighting pipeline.

✨ Post-Processing

  • Added Bloom.
  • Added color correction.
  • Added tone mapping.
  • Implemented FXAA instead of TAA to reduce VRAM usage and rendering cost.
  • Optimized the final post-processing stage.

🔥 The Nether & The End

  • Added dedicated rendering behavior for different dimensions.
  • Added custom fog and lighting parameters.
  • Kept the lightweight rendering architecture for stable FPS.
  • Adapted atmospheric and emissive effects to each dimension.

⚙️ Settings

Added extensive performance controls for:

  • Shadow quality and distance
  • Shadow-map resolution
  • SSAO
  • Shadow softness
  • Cloud quality
  • Light shafts
  • Bloom
  • Water waves
  • Atmospheric effects
  • Color settings

Most effects can be individually disabled or reduced to fine-tune performance.

🚫 Intentionally Not Included

Zarya v1.0 is not designed to compete with heavy cinematic shaderpacks by simply adding more effects.

The following features are intentionally excluded:

  • SSR geometry reflections
  • TAA
  • POM / Parallax
  • LabPBR / full PBR support
  • Heavy volumetric clouds
  • Full volumetric ray marching

This is intentional: every effect needs to justify its performance cost.

🎯 Version Overview

Zarya v1.0 establishes the foundation of the shaderpack: optimized rendering, procedural skies, dynamic shadows, water, clouds, atmospheric fog, and modern post-processing — all while keeping GPU usage under control.

Designed primarily for players with low-end and budget GPUs who want a significant visual upgrade without sacrificing playability.

Zarya v1.0 — Less unnecessary effects. More FPS. More atmosphere.

Файлы

Zarya_v1.0.zip(90.35 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.0

Загрузчики

Iris
OptiFine

Версии игры

1.16–26.2

Загрузок

106

Дата публикации

03.09.2026

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ID версии

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