I was messing around with shaders and made this. Good luck.
This shader makes objects that are far away appear to spin. This was done by applying the sine and cosine functions to the distance from the camera to each vertex.
WARNING: The larger your game resolution, the less inventory visual bugs there will be!
Часто задаваемые вопросы
Совместимость
Создатели
Детали
Лицензия:
Опубликован:6 месяцев назад
Обновлён:5 месяцев назад

