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Шейдеры/TOONSHADE
TOONSHADE

TOONSHADE

Cel-shaded lighting, crisp rim lights, ink outlines and puffy cartoon clouds for Iris on Minecraft

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Все версии→TOONSHADE 1.3.1

TOONSHADE 1.3.1

Release07.11.2026

Список изменений

What's new since v1.2

New optional effects

All of these are off at first. Turn them on in Shader Pack Settings > Extras, which is now split into four pages: Sky, World, Drawing Style, and Magic and Otherworldly.

Sky

  • Giant clouds: huge towering clouds rise far out on the horizon, built with the same 3D cel-shaded clouds as the ones overhead.
  • Shooting stars: now and then a shooting star streaks across the night sky.
  • Aurora: soft curtains of northern lights with fine vertical rays, green at the bottom fading to violet, on clear nights in snowy and cold biomes.

World

  • Grass moves aside: grass and flowers bend out of your way as you walk through them, then spring back. Works in first person.
  • Water rings: rings spread out around you when you wade or swim, and trail behind you as you move.

Drawing style

  • Wobbly lines: the outlines shake a tiny bit, like a cartoon drawn frame by frame.
  • Animate on twos: clouds, water and wind move in small steps, 12 times a second, like anime. The game itself stays smooth.
  • Painted distance: far-away land turns into flat painted layers that get paler toward the sky.
  • Shadow edge line: a thin, warm line where sunlight meets shadow.
  • Colored lines: outlines use a deep shade of each object's own color, like dark green on trees.

Magic and otherworldly

  • Glowing nights: flowers, mushrooms, fungi and amethyst glow softly at night and in dark places.
  • Neon outlines: lava, torches, lanterns, portals and other glowing blocks get bright glowing outlines in their own color.
  • Nether embers: glowing embers float up and ash drifts down in the Nether, and lava slowly pulses with light.
  • Swirling portals: Nether portals become swirling cartoon magic, and the air around them twists and ripples.

Other new features

  • Pixel art far clouds: far-away clouds turn into chunky pixel art with crisp edges, while near clouds stay smooth. On by default; turn it off in the Clouds page.

Improvements

  • Smoother lines: anti-aliasing is upgraded to FXAA 3.11 Quality, so outlines and edges are much less jagged.
  • Snowfall is bright and soft now. Before, snowy weather was drawn like a dark storm and everything turned grey.
  • Rim light at night: grass and flowers now get a soft moonlit edge at night.
  • Fireflies are tiny now, only appear in warm, rainy biomes like forests, swamps and jungles, and gather in patches.

Fixes

  • Name tags no longer get rim light, outlines or toon lighting on Iris. They look like normal Minecraft name tags again.
  • Leaves at night no longer get frosty white speckles.

Файлы

ToonShader_v1.3.1.zip(245.29 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.3.1

Загрузчики

Iris
OptiFine

Версии игры

1.20–26.3

Загрузок

272

Дата публикации

07.11.2026

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ID версии

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