
TOONSHADE
Cel-shaded lighting, crisp rim lights, ink outlines and puffy cartoon clouds for Iris on Minecraft
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What's new since v1.2
New optional effects
All of these are off at first. Turn them on in Shader Pack Settings > Extras, which is now split into four pages: Sky, World, Drawing Style, and Magic and Otherworldly.
Sky
- Giant clouds: huge towering clouds rise far out on the horizon, built with the same 3D cel-shaded clouds as the ones overhead.
- Shooting stars: now and then a shooting star streaks across the night sky.
- Aurora: soft curtains of northern lights with fine vertical rays, green at the bottom fading to violet, on clear nights in snowy and cold biomes.
World
- Grass moves aside: grass and flowers bend out of your way as you walk through them, then spring back. Works in first person.
- Water rings: rings spread out around you when you wade or swim, and trail behind you as you move.
Drawing style
- Wobbly lines: the outlines shake a tiny bit, like a cartoon drawn frame by frame.
- Animate on twos: clouds, water and wind move in small steps, 12 times a second, like anime. The game itself stays smooth.
- Painted distance: far-away land turns into flat painted layers that get paler toward the sky.
- Shadow edge line: a thin, warm line where sunlight meets shadow.
- Colored lines: outlines use a deep shade of each object's own color, like dark green on trees.
Magic and otherworldly
- Glowing nights: flowers, mushrooms, fungi and amethyst glow softly at night and in dark places.
- Neon outlines: lava, torches, lanterns, portals and other glowing blocks get bright glowing outlines in their own color.
- Nether embers: glowing embers float up and ash drifts down in the Nether, and lava slowly pulses with light.
- Swirling portals: Nether portals become swirling cartoon magic, and the air around them twists and ripples.
Other new features
- Pixel art far clouds: far-away clouds turn into chunky pixel art with crisp edges, while near clouds stay smooth. On by default; turn it off in the Clouds page.
Improvements
- Smoother lines: anti-aliasing is upgraded to FXAA 3.11 Quality, so outlines and edges are much less jagged.
- Snowfall is bright and soft now. Before, snowy weather was drawn like a dark storm and everything turned grey.
- Rim light at night: grass and flowers now get a soft moonlit edge at night.
- Fireflies are tiny now, only appear in warm, rainy biomes like forests, swamps and jungles, and gather in patches.
Fixes
- Name tags no longer get rim light, outlines or toon lighting on Iris. They look like normal Minecraft name tags again.
- Leaves at night no longer get frosty white speckles.
Файлы
ToonShader_v1.3.1.zip(245.29 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.1
Загрузчики
IrisOptiFine
Версии игры
1.20–26.3
Загрузок
272
Дата публикации
07.11.2026
