Supreme Shader
Its a custom volumetric raymarching engine that integrates directly into the Minecraft deferred rendering pipeline. By calculating 3D density fields and surface lighting in real-time, it adds complex, dynamic geometry to the game world.
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Список изменений
Initial Release
Finally got the buffer handoffs working. This is the first public version of Supreme Shader.
Known status:
- Optimized for dedicated GPUs (tested on MX330).
- Compatible with Minecraft 1.21.x (Fabric + Sodium + Iris).
- Expect some "ghosting" with the current temporal blending—still working on the hysteresis.
Файлы
Supreme-Shader.zip(49.13 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
IrisOptiFine
Версии игры
1.21.1–26.2
Загрузок
326
Дата публикации
24.06.2026