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Шейдеры/Sundial Lite
Sundial Lite

Sundial Lite

Sundial Lite - бесплатный шейдер для Minecraft, который балансирует между качеством картинки, производительностью и совместимостью. Поддерживает Optifine и Iris, включает LabPBR, SSGI, объёмный свет и многое другое.

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Все версииSundial Lite 1.1.0

Sundial Lite 1.1.0

Release10.08.2026

Список изменений

Added

  • Added SuperResolution mod compat;
  • Added 26.2 new blocks to needed hardcoded support list;
  • Added 26.3 (up to 26.3 snapshot 3) new blocks to needed hardcoded support list;
  • Added physics ocean v2 compat (require Physics Mod Pro v185c or later versions);
  • Added normal clamping to physics ocean wave (already exist on common/DH/Voxy water);
  • Added PARALLAX_DOF support for DoF focus point (previously it does not run on focus point depth);

Changed

  • Reworked water wave on default WATER_TYPE, and added some customize options for it;
  • Normalized colorwheel light level;
  • Adjusted sky lighting strength to fit some option change during rain;
  • HARDCODED_EMISSIVE now only applies on blocks;
  • Using sky light level of start block instead of camera in light leaking fix for reflection;
  • Updated sky light fading curve;
  • Using rendered sun but not specular in smooth reflection;
  • Adjusted sunlight shadow outside shadowmapping;
  • Adjusted rainy volumetric light/fog lighting;
  • Adjusted water/powder snow fog during rain;
  • Try to avoid allocating main/alt shadowcolor1 to reduce VRAM usage;
  • Remapped gbuffer data storage to improve performance on certain effects;

Fixed

  • Fixed anisotropic filter issue on terrain far away caused by interpolation on coordRange;
  • Fixed self hit on solid reflection near screen edge;
  • Fixed color interpolation in refraction (#14);
  • Fixed voxy water when setting WATER_TYPE to 1 (Vanilla);
  • Fixed sunlight color will contribute to sky lighting on translucent particles in the end;
  • Fixed realistic cloud will ignore hit result of last step;
  • Fixed DoF when DOF_FOCUS_TEXTURE is not depthtex2, CORRECT_DOF_HAND_DEPTH is on, and focusing on held object;
  • Fixed translucent shadow does not consider vertex color;
  • Fixed rain puddle on cauldron water may become weaker when setting RAIN_PUDDLE to high below 26.1;

Файлы

Sundial Lite v1.1.0.zip(1.43 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Iris
OptiFine

Версии игры

1.8.9–26.2

Загрузок

12.5K

Дата публикации

10.08.2026

Загрузил

ID версии

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