Список изменений
FIXED
- Major FPS regression (60+ dropping to ~30): the default shadow map had been changed to 768px, which is not a power of two - several older iGPU drivers fall off their fast path filtering NPOT depth textures and the "cheaper" map ends up slower. All shadow map sizes are power-of-two now (512 / 1024 / 2048 / 4096); default is 1024
- The new analytic moon could produce NaN pixels when the moon passed directly overhead; NaNs spread through the bloom blur and crawl old GPUs. Guarded
PERFORMANCE
- SSAO now fades out at 64 blocks instead of 96 - it is a near-field effect and was never visible that far away
Файлы
Silva Pro.zip(110.61 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
v0.2.5-alpha
Загрузчики
IrisOptiFine
Версии игры
1.19–26.2
Загрузок
369
Дата публикации
03.08.2026

