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Шейдеры/SEUS PTGI HRR Reforged
SEUS PTGI HRR Reforged

SEUS PTGI HRR Reforged

SEUS PTGI HRR 2.1 Reforged is a community-made modification of Sonic Ether's SEUS PTGI HRR 2.1, aimed at improving image quality and performance, adding more configuration options, fixing visual issues, and introducing new features.

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!This is a Minecraft sunset showing beautiful realistic shaders over a wide river taken with the shader SEUS PTGI HRR 2.1 Reforged

About

SEUS PTGI HRR 2.1 Reforged is a community made edit of Sonic Ether's SEUS PTGI HRR 2.1, focused on improving image quality and performance, adding more configuration options, fixing visual issues, Distant Horizon support and bringing in selected features from Photon, Bliss and GFME alongside original features developed specifically for Reforged.

Reforged is built around the original SEUS PTGI HRR 2.1 shader. It is not a shader made from scratch. The original SEUS shader provides the foundation, with selected Photon features and my own features and improvements added on top of it. The original SEUS and Photon shader files are not redistributed by the patcher. You provide the required files yourself, and the patcher only works with the copies on your system.

SEUS PTGI HRR 2.1 Reforged is an unofficial community edit. It is not affiliated with or endorsed by Sonic Ether.

Non-Commercial Project

This project is made for the Minecraft shader community and is not intended to generate profit.

Shader Credits

This shader is built on and inspired by the work of several amazing shader projects:

  • SEUS PTGI HRR Test 2.1 — The base of the shader.
  • Bliss Shaders — Used for the clouds.
  • Photon — Used for the clouds, stars, and wind animations.
  • GFME — Used for bug fixes and improved ray tracing features.
  • Lumenite - used for the water ripples and the footprints.
  • My Own Improvements — Custom features, enhancements, optimizations, and visual refinements that make this shader unique.

A huge thanks to the original creators of these projects for their work and contributions to the Minecraft shader community!

AI Usage Disclaimer

The shader code itself is not written by AI. All code modifications and shader implementations are done manually. AI is only used to help write explanations of what the code does, and to translate the shader's menu options, since my English isn't very good.


Installation

  1. Install OptiFine HD U G5+ or Iris.
  2. Download the SEUS PTGI HRR 2.1 Reforged from this repository.
  3. Download the original SEUS PTGI HRR 2.1 from Patreon.
  4. Extract the SEUS PTGI HRR 2.1 Reforged ZIP.
  5. Once you have downloaded the required shader files, you can double-click Apply Patch.bat or manually dragging the shaders onto it.
  6. The patcher will automatically search for the SEUS PTGI HRR 2.1, Bliss and Photon v1.3b shader ZIPs in common locations, such as your Downloads folder and Desktop.
  7. If the patcher finds both shaders, it will automatically use them to generate your final SEUS PTGI HRR 2.1 Reforged shader pack.
  8. The patcher will then ask whether you want to automatically install the generated shader into your shaderpacks folder. Enter Y for Yes or N for No. You can also simply press Enter to use the default option and automatically add the generated shader to your shaderpacks folder.
  9. If the patcher cannot find one or both shader files, make sure the filenames are correct and place them somewhere the patcher can find them, then run Apply Patch.bat again.

Requirements

Minecraft

  • Minecraft 1.16.4 or newer
  • OptiFine HD U G5+ or Iris

Hardware

ComponentRecommendation
Minimum GPUNVIDIA RTX 2050
Recommended GPUNVIDIA RTX 3060

These are general recommendations rather than strict requirements. Actual performance depends on resolution, Minecraft settings, view distance, shader settings, and the rest of the system.


Credits

Sonic Ether

The original SEUS PTGI HRR 2.1 shader and its underlying work were created by Sonic Ether.

Photon

The original Photon shader and its underlying work were created by sixthsurge.

Bliss

The original Bliss shader and its underlying work were created by Xonk.


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Опубликован:2 месяца назад
Обновлён:13 часов назад
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