
Sarp Shaders
A cozy shaderpack, soft light, moody skies, living water.
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A shaderpack I've been building for myself, tuned the way I actually like Minecraft to look — soft light, moody skies, and water that's fun to stare at. Runs on Iris / OptiFine.
!v1
What's inside
- Physical sky with volumetric clouds, cloud shadows and volumetric light shafts
- Water that behaves — waves, refraction, caustics, foam and screen-space reflections
- Soft colored shadows and SSAO for that grounded, cozy feel
- PBR support with auto-generated normals if your resource pack doesn't have them
- Aurora at night and a custom nebula in the End
- The usual camera goodies: bloom, auto exposure, FXAA, saturation control
!v2
Installation
- Grab the latest release
- Drop the folder into your
shaderpacksdirectory - Select Sarp Shaders in the video settings and you're done
Everything is tweakable in the shader options menu — shadows, lighting, water, atmosphere and camera each have their own screen.
Notes
This is a personal project, so expect opinionated defaults. If something looks off on your setup, poke around the settings before opening an issue — chances are there's a slider for it.
Made by Sarp. Screenshots welcome — I'd love to see your builds with it.
