
Prismatic Shaders
BIG UPDATE TODAY ON PRISMATIC SHADERS, shadow, shine, and more
Prsimatic Shaders
Contains:
- Brighter, and warmer lighting
- Directional Lighting
- Shadows
- Brighter and nicer feeling
Coming Soon...
Solid & Cool End sky color Light colors through glass of the glass color!!
Currently Included:
- Directional Shading
- Brighter
MC GLSL Script DEV Hub
https://discord.gg/hvrkEAnD4K
Discord Server:
https://discord.gg/ZedPpaqFmV
- Chat
- Problems Discussion
- Suggestions Discussion
Brighter:
More fun feel, for me, this makes the game feel more sort of fun and bright rather than more darker, normal minecraft (thats the word, more vibrant!!)
Problems:
- Reflections are either glitched out or just lines... (Will be fixed in Beta 2.0.0)
Release 1.0.0
(includes: Shadows/Directinal Lighting, a reduced contrast level because I only noticed the problem recently, a solid end sky colour and cozy lighting)
Released
Alpha 2.0.0
Includes: Fix of sand being too bright without darkening all blocks...
Coming in Beta 2.0.0:
- Reflections (DELAYED TO RELEASE 2.0.0 BUT added: Colors shining through glass!! )
- Shine
- Enchant Glints
- Brighter Enteties
- Finally working: Actually working Block outlines!!
- Colors shining through glass
Coming In Release 2.0.0:
- Reflections
- End sky
- Main Special Overworld Night Sky
- Biome-Specific Fog
Version Changelog Key:
- /= Change
- += Add
- -= Remove
(Can't add spaces on + and - because of md (markdown) formatting... )
Note: This project is the first project that I made a beta version for and multiple versions and now alpha version on!!
