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Шейдеры/Luminol Republic Shader
Luminol Republic Shader

Luminol Republic Shader

Atmospheric, warm-toned shaders for Iris with realistic waves, godrays, soft shadows and natural grey-teal water. Six profiles, from Potato to Ultra.

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Все версии→Luminol Republic - Shade Project 2.1.0

Luminol Republic - Shade Project 2.1.0

Release15.10.2026

Список изменений

v2.1.0

New

  • Cloud styles: Classic (Flat), Boxy Clouds and Volumetric. Classic is used on Extremely Low and Low, Boxy on Balanced and Medium, and Volumetric on High and Ultra.
  • Boxy Cloud Distance setting.
  • Cloud Mode: Drawn Clouds or Interactable Clouds. Interactable clouds sit at a real height (Cloud Altitude, Y 192 by default), so you can fly up to them and into them.
  • Underwater Overhaul: color-based light absorption, caustics, light shafts, a bright window to the surface, and brightness that depends on depth and sky cover. It has options for density, caustics and rays.
  • Sharpening with a strength slider.
  • Smart Culling: skips work you can't see, such as far shadows, far puddles and caustics, grass shadows, and blur and god rays on empty sky.
  • Leaves: Solid (Full Block) gives leaves no holes and no alpha test. It is on by default for Potato, Extremely Low and Low.
  • Performance impact tags on every setting and on the cloud style and cloud mode values: Very Low (blue), Low (green), Medium (yellow), High (red), Ultra (pink).
  • Distant Horizons support (experimental): LOD terrain and water use the pack's lighting, haze and water look. LODs fade out at the DH range instead of hitting a fog wall at the vanilla render distance, and the sun, aurora and god rays no longer draw over LODs.

Changed

Файлы

Luminol Republic - Shade Project v2.1.0.zip(63.12 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.1.0

Загрузчики

Iris

Версии игры

26.2–26.3

Загрузок

360

Дата публикации

15.10.2026

Загрузил

ID версии

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