Список изменений
LiteCraft Shaders — changelog
This pack started from LiteCraft v2.4 and was updated with new post-effects, a cleaner settings menu, and more realistic clouds.
Motion blur
- Added camera-based motion blur in the final pass.
- The world smears along real camera movement between this frame and the last one.
- The held item / first-person hand stays sharp.
- Huge jumps (teleport, dimension change) are clamped so the screen does not smear across the whole view.
- New controls:
- Motion Blur on/off
- Blur Strength (0.00–1.30)
- Blur Samples (4 / 6 / 8 / 10)
- Cheap enough for low-end cards. Use 4 samples on a GT 730-class GPU, or turn it off.
Settings menu redesign
The main shader screen is no longer a pile of loose sliders. Options are grouped into folders:
- Shadows — sun shadows, soft shadows, resolution, distance, sun path, shadow floor
- Sky, Sun & Clouds — sun/moon, clouds, glow, sky color
- Light Brightness — day, night, ambient, torch
- Waving & Water — plants, waves, water glint
- Rays & Sparkle — god rays and snow sparkle
- Camera & Atmosphere — motion blur, vignette, fog
- Color Grading — exposure, white point, saturation, contrast
English and Persian labels were updated to match the new layout.
Quality profiles
- Potato — lightest. Shadows and motion blur off.
- Fast — default for weak GPUs. Soft 512 shadows, mild motion blur (strength 0.35, 4 samples).
- Balanced — 768 shadows, medium blur (0.50, 6 samples).
- Pretty — higher quality for stronger cards (0.70, 8 samples).
What did not change
- Still one shadow pass + one post pass, aimed at low-end GPUs (GT 730 / 2 GB class).
- End-dimension sky fix, circular sun/moon, god rays, water, snow sparkle, and color grading from the previous versions are still there.
Файлы
LiteCraft-Shaders-v1.1.zip(33.44 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
IrisOptiFine
Версии игры
1.20.1–26.3
Загрузок
161
Дата публикации
29.09.2026

